Reader Reviews: Tekken 6

Do you have what it takes to get a review published right here on Kotaku? Sean does, as he repeatedly punches a kangaroo in the face.

Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.

And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.

This review was submitted by Sean Orr. If you’ve played Tekken 6, or just want to ask Sean more about it, leave your thoughts in the comments below.

Tekken 6 (PS3)

The much anticipated addition to the Tekken series is finally here, the first of this console generation, and it's looking good.


Refinement: I'm yet to explore all the characters but my regulars and the older characters are much more refined, the moves are different, but they flow much better from one combo to another.

Customisation: There is a large selection of customisation options, though it’s not endless as the box says. If you ever decide to play the rather small scenario campaign, you can unlock a lot of gear for the character(s) you use most.

Visuals: The new pixel effects and player models look superb; it’s not crystal clear, but is still impressive.

Fighting Stages: The new breakable walls and floors are a great addition to the fight, and it may take some time to learn where they all are and what it takes to break them.


Load times: Yes, the wait to load a saved game at the start and to load each match and go back to the menu can be rather tedious, especially compared to previous Tekken games where load times were almost non-existent.

Campaign Lag: During random moments in the campaign you may experience a bit of lag; it may just slow down for a second or two, but it's still annoying nonetheless.

So far Tekken 6 has been a superb addition to the franchise - the over-the-top story included. I'll certainly enjoy playing against some mates.

Reviewed by: Sean Orr

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.


    What about multiplayer?

      See tekken 5. Or Tekken 4. Ect

    I'm yet to try it, I haven't got a ethernet to my PS3 just yet.

    But TBH, I prefer to play with mates who are int he same room.

    That said, I'm not in a real rush to try it.

    I'm quite disappointed over the pre- & post-fight animations. They are almost exactly the same as those from Tekken DR (minus the new characters, of course).

    I would have also liked a lot more stages. There's only about ten.

    And why not add Galaga back in during loading times, like in Tekken 2?

    Also 1080p would have been nice.

    Awesome game, but considering it was being advertised for the PS3 before the PS3 was even released, they could have put a lot more effort into it.

    what about online lag under hated, i want you opinion on it... unfinished review.

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