I’ve been playing a bunch of Darksiders, the Metroidvania with a splash of God of War slash ’em up from THQ and Vigil Games. I like it a lot, so I figured I should chat with Vigil boss and renowned comic artist Joe Madureira.
I’ll be on the phone with Joe on Friday morning. Before then, however, I’d like to hear your questions you’d like me to put to him. Have a read of my impressions of the first hour of Darksiders, then leave you questions in the comments below.
I’ve also been playing some Bayonetta. I’ve punched, kicked, shot and guillotined my way through the first couple of stages and, well… it really is a lot of fun. The combat system is super smooth and everything is so hyper-stylised you can’t help but feel like a total bad-ass in every scene.
Also, special mention must go to the cinematics, the second of which (the graveyard introduction, straight after the opening scene) is just jaw-dropping in its sheer audacity. I don’t typically pay much attention to cut-scenes – I find them an irritation that takes me out of the game – but here they’re executed so perfectly they manage to be both hugely entertaining and the ideal stimulus for the next breathtaking action sequence.
Both Darksiders and Bayonetta are out on January 7. So much for using the new year period to play catch-up on all the games you missed this year.