I'm interviewing the executive producer of Dante's Inferno tomorrow. Anything you want me to ask about the Dead Space developer's take on the Divine Comedy?
Coincidentally, this afternoon I've been playing Darksiders, a game that exists in the same post-God of War space as Dante's. Both games owe much to Sony Santa Monica's title, especially in the brutality and mechanics of their combat systems. But Darksiders offers a deeper adventure loaded with environmental puzzles straight out of Zelda and a degree of exploration you'd typically find in a Metroid game. I'll be curious to discover Dante's point of difference.
Leave your Dante's Inferno questions in the comment below.