Portal Designer Heads To Dark Void Studio

Kim Swift, best known for being one of the students-turned-Valve-developers behind Narbacular Drop and team leader for its better-known successor Portal has left the house of Half-Life for the den of Dark Void.

Swift is joining Airtight Games, the studio behind Capcom's almost-finished jet-pack action game Dark Void. She will be a project lead.

"I've learned so much and had some amazing experiences at Valve," Swift said in a press release announcing the move. "But when I heard I had the opportunity to work on innovative titles with my friends over at Airtight, I couldn't pass it up."

Swift was last seen by Kotaku in Tokyo, where she was demonstrating Left 4 Dead 2 and helping members of this website find a chainsaw with which to slice zombies.

Not that Kotaku was expecting any, but this news sheds no light on a Portal 2, other than to confirm that should such a sequel be made it won't have one of its chief creators involved.


    Portal's level's wern't exactly wildy amazing and fantastic. It'll do fine without her imo.

    Portal might have never been without her though. you never know.

    I think HL2:Ep3 will be Portal 2

      the ending of episode 2 dropped some serious hints in fact the game portal itself seemd like a prototype game mechanic test that just sorta grew into a game (atleast thats the vibe i got from it)

        I'd agree with you, except for the fact that portal was based off of an indie project anyway. That suggests to me that it didn't start off as a game mechanic test, but that the Half-Life team took notice of the indie project and decided it could be so much more, and part of half-life.

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