Reader Review: Call Of Duty: Modern Warfare 2

Do you have what it takes to get a review published right here on Kotaku? Aaron does, as he goes peer-to-peer.

Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.

And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.

This review was submitted by Aaron Cass. If you’ve played Modern Warfare 2, or just want to ask Aaron more about it, leave your thoughts in the comments below.

Call of Duty: Modern Warfare 2 (PC)

Call of Duty: Modern Warfare 2 is an action packed FPS that has come under a lot of fire from the ethics police worldwide. This review offers a synopsis of its three areas; single player, spec-ops and multiplayer.

Loved

Single Player: The storyline: Looking back on the single player experience, if that was all the game was I still would have been more than happy with the asking price of between AUD$80-AUD$120.

Spec-Ops: Nostalgia: The Spec Ops missions that I’ve played so far are modified slightly from the single player missions of both the first CoD4 as well as MW2. They are quick, fun and you can bring in a mate for some co-op action.

Multiplayer: Close games: I have not seen any games where the losing team has been more than 5 kills behind the victor twice in a row. This was the problem with CoD4, once a team started losing they lost all momentum and they kept losing.

Hated

Single Player: Length: I love FPSs and by law I play all FPS games on the hardest setting from the word go. Although great while it lasts, the campaign is too short; it took me just under 6 hours of playtime to finish. For an epic like this, points were lost.

Spec-Ops: Finding a worthy doppelganger: Not a fault of the game at all, but this was the worst part.

Multiplayer: No dedicated servers: As an Australian gamer, I’m used to getting the raw end on most deals but when it was said that a P2P system was being implemented for multiplayer, Infinity Ward almost lost my business. Most games are bearable, but on many occasions the deciding factor between living and dying is latency.

Reviewed by: Aaron Cass

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words – yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.

Comments


19 responses to “Reader Review: Call Of Duty: Modern Warfare 2”

Leave a Reply

Your email address will not be published. Required fields are marked *