Reader Review: Tales Of Monkey Island: Rise Of The Pirate God

Reader Review: Tales Of Monkey Island: Rise Of The Pirate God

Do you have what it takes to get a review published right here on Kotaku? Tim does, as he fights like a dairy farmer while you fight like a cow.

Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.

And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD or Blu-ray releases.

This review was submitted by Tim Price. If you’ve played Tales of Monkey Island: Rise of the Pirate God, or just want to ask Tim more about it, leave your thoughts in the comments below.

Tales of Monkey Island: Rise of the Pirate God (PC)

Guybrush Threepwood is dead and at the crossroads. The final chapter of Telltale Games’ Tales of Monkey Island begins ominously as Guybrush must find his way back to the real world, and his body. This finale is sure to please fans who signed up for the season six months ago.


Narrative Triumph: It is Telltale’s greatest achievement in storytelling and its plot developments will have you glued to your screen. The final chapter will draw you in and you won’t be able to wait to see what will happen next. There are many dramatic moments that make you feel for the characters. The fact that the series was cleverly plotted from the start has made sure that it ends with a bang.

Plenty of Comedy: Look for a hilarious scene with a decapitated victim of LeChuck out for a sword fight. Hear extensive details about Van Winslow’s relationship with an underwater creature. Laugh at the banter between Guybrush and LeChuck.


Finicky Interface: The control scheme is functional but not great for the PC. I quickly settled on the keyboard and mouse control. But the hassle of moving Guybrush around was quickly forgotten as I became immersed in the game.

Could Be Harder: The puzzle difficulty is set at a moderate level. My 10 and 8 year old niece and nephew joined me while playing and they solved many puzzles themselves. There are a few tricky puzzles to stop you in your tracks, but nothing too fiendish.

Tales of Monkey Island has been a successful reboot of the 20 year old franchise and Telltale have done justice to Monkey Island’s legacy. The final chapter finishes off a strong season of storytelling and humour with a thrilling climax. Tales of Monkey Island is a game where you think, laugh, and are told a compelling story.

Reviewed by: Tim Price

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 300 words – yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.


  • I’m enjoying it so far aswell! There is also a delightful lack of the ‘keep asking a guy the same question over and over’ puzzle, which I loathe so much.

    I really wish telltale would update their engine though, this game doesn’t look any better than Sam and Max season 1, which is almost 2 years old now, and even then didn’t look too great. I understand graphics are not the most important thing in a point and click adventure, but the big ugly block textures are beginning to look quite dated

  • I think the game does look better than Sam & Max though.. They are a small indie developer so I wouldn’t expect them to push the graphics too hard.

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