Sony: Motion Control, 3D and PSN Are "Three Big Pillars" In 2010

The PlayStation 3 and PSP will have a very good 2010, if Sony's head PlayStation marketing guy John Koller is right. Part of that will be due to ventures into 3D gaming, a new motion controller and the PlayStation Network.

Koller tells GamePro that Sony will add "a number of very critically demanded features" to the PlayStation Network, hopefully in the form of cross-game voice chat support - long rumoured in PS3 firmware updates - and not so much in the form of monthly subscription fees.

Sony's motion controller that may be and probably is known as the PlayStation Gem will be dependent upon "family games, as well as shooters and sports games" for its success. Koller also contends that the PlayStation stab at motion controls may achieve the "Holy Grail of gaming", which he qualifies as "placing you as a consumer into the game physically".

Koller doesn't touch on the company's third pillar, 3D gaming, all that much. But he has so much more to say on other topics, ranging from PS2 backward compatibility to God of War III to the PSPgo.

Sony Talks 2010: "Project Natal and Wii are going to have trouble" [GamePro]


    3D does sound pretty interesting and exciting but theres just one problem.

    Look at 3D films. 3D in movies was the next big thing and everyone bragged about it but it just didn't take off and it still hasn't. Its getting better and more movies are coming in 3D (although some are just pointless bits here and there), it still won't overtake 2D films. Well not for the next 10 years i believe. It's not the glasses thing, for me anyway, cause I enjoy SOME 3D films, I can't speak for others but i guess its just, "Oh this is a 3D film not a film" thing.

    Point is, i don't see 3D gaming taking off if the film industry hasn't even been revolutionized by 3D after HOW many years since its introduction.

    Then again, Avatar represents a great example to challenge my point.

    What about the SUXAXIS, I thought that was suppose to be the revolution?

    The SUXAXIS was garbage and Sony forced it onto developers and it was garbage Lair, Motorstorm, Drakes Fortune to prove the point Lair receive proper analogue later, Uncharted 2 had all SUXAXIS removed.

    Now this gimmick will be very much like Natal and Wii, and should be fun for short small party games.
    As for other games such as GTA IV, Call Of Duty etc I want an option to turn it OFF.

    I don't want to wave my arms around for hours on end, so short 5 minute party games fine anything longer no thank you.

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