Square Enix Patents New Battle System

Square Enix designer Tetsuya Nomura recently announced that he is working on unannounced projects - one of which is a brand new title. Could this latest patent shed light onto that?

It's too early to tell; however, this patent application lists Tetsuya Nomura as the inventor of a character switching battle system for RPG/action RPG games. The system allows players to control and switch to temporary characters during combat - meaning, you can hop in the skin of another character. When time runs out, players then automatically change back to their main character and inherit the temp character's abilities.

The patent does not specify a platform, stating the combat system is designed for "a portable gaming apparatus". The apparatus included in the patent looks somewhat like the PSP.

More details in the link below.

Is This One Of Tetsuya Nomura's Unannounced Games? [Siliconera]


    Patenting individual gameplay mechanics?

    No good can come of this.

      It's just like patenting a design of a motor in a car; nothing wrog with it.

      Anyway, it's hard to tell, but this mechanic looks interesting - just one question, though - is this for real time or turn based? I assume the former, but you never know.

        Actually in the interest of industry innovation, there is plenty wrong with it.

        Can you imagine what the state of the gaming marketplace would be if every gameplay mechanic was awarded a patent?

          I'd love to get a patent for 'using gravitation force on player avatars to dispatch enemies' or 'usage of crates to divide segments of a game world'.

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