Two Million Borderlands, 33 Games And One Mystery Title

Announcing no release date changes but allowing for some speculation about an unannounced 2010 game, Grand Theft Auto publisher Take Two Interactive held its last investors' conference call of the calendar year. And Borderlands, it was confirmed, is a franchise.

The purpose of the call was to announce Take Two's financial performance in the final quarter of its 2009 fiscal year, ending on Halloween. For that quarter, the company reported a revenue loss of $US22 million off of earnings of $US343 million. More than half of the company's revenue came from the Xbox 360, compared to a little over a fifth for the PlayStation 3 and 5 per cent for the Wii.

For gamers, the highlight may have been the announcement that Borderlands has sold more than two million copies. In a press release accompanying the money news, Take Two affirmed the game's future, using the word "franchise" that usually suggests sequels are coming: "Borderlands from 2K Games has now sold over two million units worldwide and has established itself as a key franchise for Take-Two, for which the Company has long-term publishing rights." (They've been saying this a lot.)

The publisher has 33 games in development, chief financial officer Lainie Goldstein said, compared to about 36 in the past year. Her count would include both announced games such as the widely-publicised BioShock 2 and Max Payne 3 as well as lower-profile but significant developments such as a version of Civilization tailored for Facebook and Spec Ops: The Line, which debuted during the Spike Video Game Awards this past weekend. Goldstein said on the call that Take Two had unannounced "smaller titles" planned for its next fiscal year, ending on Halloween 2010 as well as an unannounced title for the August-October quarter. She gave no indication as to what that unannounced game would be, though her placement of it outside the "smaller titles" context and within the quarter Take Two often releases its biggest games raises the chance she was talking about a major game.

Company chairman Strauss Zelnick dodged a question about when the next Grand Theft Auto would be released, saying the publisher has not announced any new iterations. He also shot down an analyst's suggestion that Take Two should skip making baseball games next year in order to stop the $US30-35-million losses projected due to the company's contract with Major League Baseball. "The projected losses are significant," he said. "We're taking them seriously... they wouldn't be further mitigated by not putting out a release."


    woot! borderlands 2!

      BL was so broken I'll never buy another Gearbox game.

    It would be smart for them to release a new GTA next year so that they can make back some money. But its not the GTA way really.

    Unless they started working on it not long after GTA IV was complete. But i can't help but think, if it is on its way next year, its a rushed product. Surely the 2 DLC weren't already next-to-complete after GTA IV's release. They would have been products that needed a lot more time for development.

    I would gladly accept a new GTA product, cause i'm sure Rockstar would fix everything wrong with GTA IV aka. NO FUN? But i don't exactly see it happening and if so, it would have to be this time next year for its release.

    Perhaps release some DLC on the PS3, that would get them some money.

      Red Dead Redemption is the GTA of the Wild West and looks fantastic!

      They don't really have much say in the matter of gta releases. they're only the PUBLISHER, not the DEVELOPER

    Still waiting for Borderlands PC to be fixed to the point of being playable without ridiculous ini tweaks, broken multiplayer, broken FOV, broken menus... some actual options might be nice too.

      "to be fixed to the point of being playable"

      Now I agree that it's definitely right not to promote this stupid consolization of PC games and to expect better out of devs, but to say that Borderlands is unplayable, tweaks or not is just utter bullshit.

        No, I don't think it is bullshit. Basic functions that have been necessary inclusions to PC games for years have been omitted, the game literally will not work for many gamers due to all kinds of sloppy dev mistakes and the multiplayer (ie. the main selling point) is a broken, often [i]literally[i] unplayable mess that is buggy, laggy and crash happy at the best of times.

        No, I'd say that this is in fact unplayable.

    I'm glad to hear that Borderlands has sold so well as it is a great game. But do we need Borderlands 2? I would prefer just more DLC for the first game. What's stopping them from releasing new areas, arenas, quests etc (like they are atm) for another year or 2? They have already created such a cool stylized world, why not just keep updating that....

    I know this would not happen though, as it is pushing it towards a MMO like WOW by having continued expansions. And unfortunately this type of model doesn't seem to work too well on consoles, but I just wish it would!

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