I'm nearing the end of ACII and I'm still loving it as much - if not more - as I did at the start. That slow beginning has come in for some criticism, with that naysayers feeling it took too long to get to the killing and that no game should still be introducing elements via tutorial five or six hours in. I couldn't disagree more.
The slow opening hours are vital in painting the character of Ezio as someone we can actually care about and understand his place in society, unlike Altair from the first game. The story charts his growth as a man, from carrying Da Vinci's boxes back home to soaring above Venice on the wings of Leo's flying machine. Perhaps the tutorials were overplayed, but I appreciated how well every side missions and collectable was given context within the world, even if at times I'd have preferred to have been able to discover some things for myself.
I've also got Avatar here, which I'm curious about. Is it just a run-of-the-mill shooter? Or does it have the adventure and exploration elements, so ideally suited to the gorgeous alien planet they've created, that I am hoping for?
I plan to play some more of the Bayonetta and Darksiders review code I have here. And also have a quick playthrough of Resident Evil: Darkside Chronicles - though I won't be using the packed in Wii Zapper, I'll be using the far cooler hand cannons I got in the House of the Dead: Overkill Bang Bang Box.
How about you?