It's hard to tell who at developer Rebellion is having more fun making this game - the animation guys, figuring out creative new ways to mangle 3D models, or the sound people, working on the screams, hisses and juicier bits involved with the kill moves in Aliens vs. Predator. I suppose it's entirely possible that they're simply recycling old sounds, but I'd like to imagine that somewhere right now a man is taking out his frustration on a watermelon with the pointy-end of a claw hammer, surrounded by microphones.
Aliens VS. Predator Kill Moves Are A Tad Bit Graphic
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Some games are so bad that you have to play them to experience it for yourself. Maybe it's not as bad as it looks. Maybe there's some nugget of goodness in there. Maybe the pure jank of it all will be fun.
Sea of Thieves is no place for the solo swashbuckler. Bereft of boisterous crewmates, strange thoughts enter the mind. Thoughts like, "Well this isn't fun at all," and "Hey, if I stand on a rock the skeletons can't attack me."