We hear it a lot these days. It costs a lot to develop a game for the 360 and PlayStation 3. But have you ever wondered how much "a lot" actually is?
According to research undertaken by M2 - the same guys responsible for the disturbance in the workforce study - the average cost of a "multiplatform next-gen game" is between $US18,000,000 and $US28,000,000.
You want to know why so many games get binned in pre-production, that's why; at $US28 million, a publisher needs to know (or, to be more realistic, needs to think) a game is going to sell millions.
Even if most games inevitably don't.