IGDA Condemns Alleged Rockstar Work Conditions

IGDA Condemns Alleged Rockstar Work Conditions

The International Game Developers Association has weighed in on accusations from the anonymous blogger(s) alleging unfair working conditions at Rockstar San Diego, calling the practice of “excessive crunch” during Red Dead Redemption’s development “deceptive, exploitative and ultimately harmful”.

The statement from the IGDA does not solely focus on the rumoured work conditions at Rockstar San Diego – makers of Midnight Club and Red Dead Redemption – choosing to address the industry as a whole.

“In any studio, the IGDA finds the practice of undisclosed and constant overtime to be deceptive, exploitative, and ultimately harmful not only to developers but to their final product and the industry as a whole,” reads the statement.

Rockstar San Diego management is being accused of demanding 70-plus hour work weeks, leading to “mental, physical and emotional” stress for developers working on Red Dead Redemption. An anonymous ex-Rockstar developer backed up those claims in a report on MTV Multiplayer.

“The Board of the IGDA and the IGDA’s Quality of Life Special Interest Group extend their support to the developers at Rockstar San Diego and their families,” the IGDA continues, “and wish them the best in resolving their concerns.”

IGDA: Regarding Overtime Concerns at Rockstar San Diego [IGDA]
Wives of Rockstar San Diego employees have collected themselves [Gamasutra]


  • Is one of the working conditions is that on payday the head honcho comes around and beats you up and takes the money back? Sounds like the work conditions are as to be expected over at Rockstar.

    But seriously, 70+ hour weeks under pressure isn’t fun. Been there, done that.

  • Hopefully they will all get a nice big holiday AFTER Red Dead Redemption is released. Before then I have to wonder why they have time to complain about work conditions?? Their are 24 hours in a day, you only need 6-8 of them for sleeping. Get the game finished already.

    • They don’t have time to complain about the working conditions.
      The original plea was made by a collection of their wives, not the employees themselves.

  • Do they force the developers to be there? Do they have whips, and a man at the front of the room with a big drum keeping pace? …this seems so shaky, where is the evidence…? other than a disgruntled ex employee?

    • They wouldn’t need whips, they would just need to use coercion. When you have a job and families to feed, and people in your industry are being made redundant left right and centre, it’s understandable if you cave in to unreasonable demands from your boss.

      As for evidence, well, it should of course be taken with a pinch of salt until further evidence is available, but excessive hours aren’t exactly unheard of in the game development industry.

Show more comments

Log in to comment on this story!