While God of War on PSP was a good enough game, the real achievement was in how developers Ready At Dawn managed to translate the console experience onto a handheld. But did you know they almost didn’t bother?
In an interview at IndustryGamers, RaD’s Dana Jan said, “There were early discussions of making Chains of Olympus a side-scroller rather than 3D in case the experience couldn’t be fully realised on a handheld. This really fuelled (sic) us to prove that it could be done”.
Call me a party-pooper, but I’d have liked to see where a 2D God of War took us. A little Flashback, a little Prince of Persia, a little Streets of Rage, perhaps? Or just a shinier version of the awful mobile game, Betrayal (pictured)?
Nah, it was Ready at Dawn, they’d have gone for the former.
God of War Side-Scroller Was Briefly Considered [IndustryGamers]