Why Apple's Tablet Will Include Gaming

No one knows for certain what exactly will be announced at Apple's semi-exclusive, invitation-only event in San Francisco next week. But a lot of us are thinking it will be the unveiling of an Apple tablet. Here's why you should care.

Apple has finally woken up to the potential and fiscal importance of gaming on the iPhone. Nowadays their popular smartphone, and the iPod Touch, are both marketed as gaming devices. The tablet would be a great way for Apple to extend their reach into gaming.

This morning the Wall Street Journal reported that Apple is actively working with Electronic Arts to show off the device's gaming capabilities. And let's not forget that several gaming sites, including Kotaku, have been invited to the big show on January 27.

Tablet as Gaming Platform? I think we can all agree that gaming is most certainly going to be a part of the tablet's future. But how big a part?

That depends on a lot of variables. The biggest, unfortunately, is the guts of the device itself. Will the tablet be a glorified iPhone or a stripped down laptop?

Even if the tablet doesn't have much more processing power than the iPhone 3GS, that doesn't mean there can't be interesting games for the device. The iPhone 3GS brought with it beefier graphics processing which allows for faster framerates, and better shading. It also includes a faster CPU and more memory. Most importantly, there aren't a lot of games pushing the 3GS to its limits yet.

I'd be surprised if the tablet didn't have some sort of step up, perhaps a major one, from the iPhone 3GS' muscle power, and there are a couple of other interesting things that the tablet could be bringing to portable gaming too.

There are the rumours of a built-in camera, built-in WiFi and 3G and new tech that would allow Apple to create a more accurate and thinner touch screen. Of course all of this would be running on a much larger screen, thought to be 7-11 inches, compared to the iPhone's measly 3.7-inch screen.

All of that will come with a price, ballparked between $US700 and $US1000. Sure, that's pricey, but considering people were paying $US400 for the original iPhones, I don't think it will be a deal breaker for a massive group of early adopters.

The Games

The tablet will most certainly not be just a gaming device, with publications reporting that it will be an e-reader for magazines, books and text books. And I'm sure it will include broader apps and iTunes music and videos at the bare minimum.

But what sort of games could we see on the device? And with a strong possibility of no physical controller, no mouse or keyboard, what sort would we want to see on the device?

Bigger iPhone Games

The most obvious types of games we'll see on the tablet will likely be ports or remakes of games that worked well on the iPhone. Sure, the device is bigger, perhaps so big that you couldn't hold it and play as you stand around, but I think there are plenty of games that could make the leap. Besides Apple needs to show off some games during their unveiling.

Plants Vs. Zombies, which keeps getting pushed back and is now due to hit the iPhone within a week of the Apple press conference, seems like a fantastic fit. The larger screen and table-top play are great additions to the game and could resolve the only concerns I have about an iPhone port of this tower defence title.

Ubisoft seems to be getting more and more interested in growing their mobile gaming market, in particular the iPhone market. So I wouldn't be too surprised to see some of them up on stage with EA at some point showing off games. They've already shown a willingness to experiment with controls for the iPhone, that's the sort of development that will be necessary to help the tablet succeed in the realm of gaming.

And why stop with ports of handheld games? We've seen R.U.S.E played on a a surface computer. I'm not sure if the tablet would have the processing power to run this Ubisoft strategy title, but if it did I couldn't think of a better fit.

Another big player will be Electronic Arts, but what can we expect from them? Both the upcoming Tiger Woods game and a Madden port seem like the sort of big-name, mainstream titles that Apple would love to see on a new gaming platform. And both the Sims and Spore would be solid fits.

Besides the obvious, there will have to be at least one surprising title, something created from the ground up for the tablet. A game that uses whatever new tech is packed into the device to prove that it can hold its own in gaming.

While the iPhone's poster boy for gaming seemed to be Trism early on, I don't see Apple giving that away to a third-party developer this time. This is going to be a game developed internally, I think.

Looking over the roster of people Apple has hired over the past year, folks like former Ensemble Studios developer Graeme Devine, I personally think it's going to be big.

Devine's most current expertise is real-time strategy, the last two games he worked on were Halo Wars and Age of Empires 3. Though he started out working on groundbreaking adventure games like The 7th Guest.

If Devine, whose current job title at Apple is listed as iPhone Game Technologies, is working on an internal game for the tablet, I'd like to think that it's a real-time strategy title. Something that would allow you to control battles and build civilizations from a top-down perspective with zoom-in and touch control capabilities.

Whatever happens next week, its most likely going to involve gaming and Apple's increased interest in the industry can only lead to more expansion and, I'd hope, more innovation all around.

Make sure to join us on January 27 for our live coverage from the event.


    Simplest thing they could do is include bluetooth (which I assume they would) and manufacture an Apple game controller that you chuck in your bag on the long trips. Pull this thing out and play a 'normal' game right away.

    I know that totally bypasses the novel touch screen interface, but as an article here on Kotaku indicates, not having joysticks is hard! Gamers would pick it up and use the gamepad, non-gamers (those 'casual' folk we hear so much about) would play with the touch screen. I mean, hell, even solitaire would work brilliantly on a tablet like that :)

    Would love to see something akin to the Dungeon and Dragons surface application.


    "I’d like to think that it’s a real-time strategy title. Something that would allow you to control battles and build civilizations from a top-down perspective with zoom-in and touch control capabilities."

    OMG, that would be so awesome!

    But is anyone going to buy this purely from a gaming perspective? Right now it looks to me like a cumbersome 'handheld' that will cost significantly more than a PS3 and look slightly better than the PSP.

    its the new ipod touch for the next few years, and lol the name sounds like some sort of drug. its probably going to be expensive and wont be till the 2nd gen of the device before people start seeing it as the new thing to have

    still lack of controls, but it is much bigger meaning you could have a fake controller on the screen with plenty 2 spare

    Hmmm, i seriously doubt apple will bother with bluetooth controllers, the whole idea of iphone/ipod touch and now "islate"? is that you use the touch screen. Sure maybe 3rd party may look into it. This is going to go off in the business sector, like in presentations etc. And i dare say that the games/apps will somehow transcend to the higher definition screen, perhaps through up-scaling.

    I think this is going to be an 'alternative' to netbooks. So you can walk around the house, read books on it, get weather reports, recipes, emails etc. Then take it all to work or whatever. Naturally the gaming factor will be present only to sweeten the deal. Is apple trying to kill 2 birds with 1 stone, by taking on the netbook market and the DSI XL market? LOL?

    Are you really going to walk around the house reading this beast? It looks slippery and bumping into stuff and dropping it would just end up in 700 dollars worth of equipment spraying over the floor.

      Ahh don't know about you, but i don't bump into things whilst walking in the house, i was just setting the scene for the portability and how you could be using it cook in the kitchen, then take it out to the patio and read and ebook on it or head to the lounge room and play some games on the couch. I did not imply that you have your eyes/face glued to the screen whilst walking around the house randomly. I see people drop their iphones all the time "coz its slippery" and that doesn't stop ppl from buying them.

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