Assassin's Creed II PC's DRM Sounds As Pleasant As A Stab In The Neck

We've known for sometime that Ubisoft's plans to curb piracy on the PC will include a required internet connection to play the publisher's games, including the upcoming release of Assassin's Creed II. But we didn't know it was this unsavoury.

We've known that there is no offline option, as clearly specified in Ubisoft's online services Q&A and that, should your internet connection be interrupted at any time while playing, it's unplayable until that connection is restored. But PC Gamer's hands-on experience with Assassin's Creed II and Settlers VII sounds worse than we'd expected.

"If you get disconnected while playing, you're booted out of the game," PC Gamer's Tom Francis writes. "All your progress since the last checkpoint or savegame is lost, and your only options are to quit to Windows or wait until you're reconnected."

And if you have a rock solid, up 24/7 connection? There's still potential bad news, as "any time Ubisoft's 'Master servers' are down for any reason, everyone playing a current Ubisoft game is kicked out of it and loses their progress".

To be clear, that's PC Gamer's experience with the PC version of Assassin's Creed II, not ours. We've reached out to Ubisoft reps to get comment on the report. They initially directed us to the online services Q&A linked earlier and promised a forthcoming statement. We'll update when that happens.

Constant net connection required to play Assassin's Creed 2 on PC [PC Gamer]


    A lot of people (myself included) actually *don't like* pirated copies of PC games. You can't patch them, you run the risk of infecting your PC with viruses - sometimes the game won't even run after you've downloaded it (which these days often translates to a sizable chunk of your monthly download quota down the toilet).

    However, if it means being free of this aborted-fetus of a "service" Ubisoft have kindly decided to inflict on its paying customers, fetch me my eye-patch.

    AHAHAHAHAHAHAHAHAHA. It'll be cracked within days, probably before release.

    Oh my GOD.

    EA cancels internet gameplay for relatively recent games, one younger than 6 months.

    Microsoft sacks games of Xbox Live because of their Metacritic scores (and, admittedly, some from a now-bankrupt company).

    Ubisoft asks all PC players to bend over, before pulling out a white glove and smacking them over the head with a pool cue.

    What the hell is happening to the video game industry? Why is stopping a few losses more important that public relations and building future profits? Has the entire term 'big picture' been drowned out by fat cats with cigars?

    Honestly, I'm ashamed. And the worst thing is: I like their games. It's the handling I hate. It's stuff like this which makes me doubt the future of Digital Distribution, which is a shame because Steam actually warmed me up to the idea.

    Is it really that big of deal - who actually disconnects their internet unless you are living in the 90's and have dial-up still and need to disconnect to make a phone call.

    My net stays on all the time and HOW often does one persons internet fail and how often does Ubi servers go down. AND how often will all those occur WHILST your playing the game.

    If it's such a big deal, shut up and buy a console version. Problem solvered.

      Firstly, a lot of people's computers get Internet, but it sometime drops in and out.

      Secondly, even if it is only 50kps, people who play these games a lot will inevitably use a lot of internet.

      Thirdly, some people prefer PC games to console games.

      Fourthly, not everyone has a 360 or a PS3.

      Finally, there's also a principle involved. When I buy something, I expect to be able to use it whenever I want, not whenever I can.

    and what happens when they need to close servers? will it become an expensive paper weight?

    This has turned a definite purchase into a complete refusal to purchase.

    Not on console, not at all, I don't want to support a company that thinks this is the answer.

    I'm still buying the game, if only because I've had a pre-order since September 09. But I'm cracking it the first chance I get.

Join the discussion!

Trending Stories Right Now