BioShock 2's PC Widescreen Problems Getting Patched

Steamed that 2K screwed up BioShock's PC widescreen not once, but twice? S'OK, PC users, a patch will soon be with you.

2K will release tomorrow an update for the game that will fix the burning issue of mouse clicking in multiplayer matches. Oh, and also the game's widescreen problem, which again has seen the game display a cropped 4:3 resolution in widescreen instead of the full 16:9 or 16:10 resolution owners of larger monitors come to expect.

Good news. Though it makes you wonder how, after the uproar over the same thing happening in the first game, it could possibly have happened again. There are many groups of people you can pull wool over their eyes, but hardcore PC gamer fans are not one of them.


    I think its a result of a communication breakdown. The game was developed by 5 different studios. 2K Marin, 2K Australia and 2K China did most of the development with Digital Extremes developing the multiplayer component and Arkane Studios doing some level design.

    Hopefully a lesson can be learnt from this for 2K.

    I can't believe this, who doesn't have a widescreen nowdays? this was bad in 2007, now it's just pathetic.

      I do not think that widescreen acceptance is as common as you think, Jon. I only recently got my first Widescreen LCD.

      Regardless, this is just a case of laziness.

        I would go with ignorance.

    Better be adding eyefinity support while they are at it!

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