Dragon Age Brings Us The Dwarven Fortress Of Kal’Hirol

Dragon Age Brings Us The Dwarven Fortress Of Kal’Hirol

BioWare has posted a world update for its upcoming Dragon Age: Origins – Awakening expansion, and reveals the setting of Kal’Hirol, a once prosperous Dwarven keep that mysteriously fell to ruin. Eleven images of the fortress are on the jump.

Here’s the story, from the world update:

The dwarven fortress of Kal’Hirol was long known as a centre of learning for the smith caste. Its workshops are where Paragon Hirol conceived his famous improvements to golem resilience and power, and where Hirol’s favourite student developed a method for storing refined lyrium that is still used today. These breakthroughs brought Kal’Hirol great prosperity; its passageway are said to have glittered with gold and silver. But the fall of Kal’Hirol is shrouded in mystery. All that is known is that the fortress’s elite one day showed up at Orzammar’s great doors, exhausted and in despair over the loss of their home.

Dragon Age: Origins – Awakening releases March 16 for all platforms worldwide.

Dragon Age: Origins – World Update [BioWare]


  • Anyone else think it may just be too soon for all this Dragon age content?. I remember reading that EA is planning the new Dragon age game sometime in 2011. Well you have to wonder how different it can be in such a short time, especially when the DA team seems to have their hands full with DLC and expansions.

    • Given DA:O was in production for over 5 years, and given its toolset is quite easy to use, coupled with the fact there’s hundreds of people working on the project… no.

      Add to the fact that part 2 is in no way a small project apparently for EA and that it’s been, like MASS EFFECT, a preplanned storyline from the getgo by Bioware. It’ll be using the same engine with minor improvements no doubt like Mass Effect 2 did, so expect minor improvements ala ME2.

        • It’s not like they changed it that much. Took out nearly everything that made it an RPG and turned it into a shooter. Other than than that a few tweaks here and there….they never changed engines.

          • To much of a fan boy to comment honestly on how soon for more DA content. But i’d have to say that ME2 was still RPG enough for my liking, and not all shooter.

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