Square Enix Has "No Plans" For Final Fantasy XIII DLC

In an age in which downloadable content is often discussed when a game is released (or even before!), Square Enix has stated that it does not have currently have any plans for Final Fantasy XIII DLC.

"Regarding the DLC content, we feel that the final product is 100% enjoyable…it's the complete package," says Final Fantasy XIII producer, Yoshinori Kitase, and director, Motomu Toriyama in a joint statement." So we're not planning any DLC at this time."

No plans. At this time. That doesn't exactly rule out planning for the future, now does it?

"In regard to the rumoured cut content, we feel it was taken out of context," the pair continues. "There are a lot of ideas that are brought to the table, and then the team takes the best ideas out of those, and the final product is polished that way." A lot of those ideas were just that: ideas. They didn't make the final cut and are not in the game. According to Square Enix, the team is not looking into releasing this unused content as DLC.

Perhaps Square Enix is not ready to discuss downloadable content, and that's fine. But if there's no DLC, there will be disappointed FFXIII players. These days, DLC is not just expected, but a given.

Final Fantasy XIII: Your Questions Answered [PlayStation.Blog.Europe via VideoGamer]


Comments

    I'm not disappointed, that just gives me more hope that the core package is rich and full-featured enough not to need DLC.

      I have to agree with the above. There are a few games out there that are amenable to expansions, but Final Fantasy is not one of them. They're generally epic, close-ended stories, and plenty long enough to begin with. And i acn't stand release DLC which are actually necessary for the entire game.

    I feel warm and fuzzy to read that quote.

    “Regarding the DLC content, we feel that the final product is 100% enjoyable…it’s the complete package.”

    That is the most encouraging thing I've seen from a developer of a big name brand game. I strongly dislike the trend of releasing games but holding back on "extras" to make as optional purchases later on. Make your game - and make it complete upon release.

      "Make your game – and make it complete upon release."
      True that, it worked back in the day.
      These days they see it as a waste NOT to keep features aside for DLC.
      "Hey man, don't put that character in, we'll release them as a downloadable, but first let's make them extra cool so everyone will want to spend their money on them!"

      As you say it's good that some developers have the above kind of mentality.
      Makes me think even higher of the Square-Enix.

    Honestly, I don't think DLC would fit in with FFXIII. It's a generally epic game, and DLC probably couldn't match the standards set by the disc product.

    Paying for DLC on disc or content that should have been in the final release anyway is naturally a no go. Paying for additional content that represents value added to the experience is something I would never shy away from. The upcoming RE5 and Heavy Rain DLC seem to focus on fleshing out backstory through prequel episodes. Something Squeenix could manage with FFXIII. I'd pay for that.

    Maybe a language pack or something, but other than that DLC isn't really something I'd want to associate with an FF title.

    this is something you'd expect from nintendo, not square enix. But maybe they will release something

    Having finished the Japanese one I feel that there's no need for it really... sure you could add more Missions or a new area but if you're looking for more story then forget it, the retail version is complete.

    I'm sure they'll release some DLC packs, maybe some where you pay for in game currency, seems to be a trend with these types of games

    Joy! Love a game that isn't designed around price gouging your customers further! I'm looking at you dragonage & soul cal!

    The ONLY dlc that i think would make it complete would be the Japanese language with english subs.

    :)

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