Valve: No "Tiresome" Zombie Decapitating Mini-Games For Natal

Half-Life and Portal developer Valve won't be getting into the shitty mini-game business with the advent of Microsoft's Project Natal for the Xbox 360, at least not if Chet Faliszek, Left 4 Dead

lead has anything to do with it.

Despite expressing a fondness for the camera add-on, Faliszek tells CVG that Valve won't be slapping on motion activated head-sawing in, say, Left 4 Dead 3. Not sure if you were actually expecting that, but Chet's here to tell you it's not gonna happen. And that he's not the biggest fan of the party-game collection cash grab.

"Don't just make sh*tty games I wouldn't want to play if I had to use a joystick," Faliszek said to CVG, offering little more than a "We'll see." in regard to Valve's own plans for the Xbox 360 add-on.

Valve slams 'sh*tty party games' [CVG]


    Good to see some developers have good sense.
    For mini party games it can be fun for a few minues, but who the hell wants to wave their arms around for hours?

    Why not do the same for movies? you keep making a cranking motion for the movie to play, yes that would be fun.

    Yeah let's not make shitty mini-games using motion control as a gimmick. Instead we'll just make the same game we made last year, with a couple of minor extras and the exact same flaws.

    Valve are good developers. They know what's best. I don't care what anyone says about the Left 4 Dead 2 debacle; I'd stopped playing the first and I've played the second more than I've played Modern Warfare 2, Borderlands or any other games that came out in the same period.

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