Generally, the reason you adapt a comic book franchise for a video game is because its most recognisable characters help drive its sales. Bane, while familiar to the Batcore, probably doesn’t have much of a Q-score with the general public.
That doesn’t stop Sefton Hill, the director of Rocksteady’s award-winning Batman: Arkham Asylum from daydreaming about a standalone game starring the temperamental luchador pumped full of super ripped fuel, or really any of the other lesser-known villains in the Batman continuity.
“I think one of the things about working on Batman is that you really get to see how good all the villains are,” he told Videogamer.com. “I really think there’s scope to take some of those villains, even some of the not-so-famous ones like Bane, who has a phenomenal backstory, and really work on turning that into something original and fresh.
“That’s kind of something [that would be]less popular, but something that could be really interesting and exciting. That could be crazy.”
Yeah, and it’s not gonna happen. If you were to ask, Family Feud style, for the name of a Batman villain, the results would go something like: Joker, Penguin, Catwoman, Riddler, Scarecrow, Two-Face, Mister Freeze, etc, Bane as a character is not even 17 years old. He’s a strong supporting character – but the emphasis is on “supporting”.
A Standalone Bane game? Yes Please, Says Batman Dev [Videogamer.com via CVG]