Dragon Age: Awakening Raises Level Cap To 35

You can be more powerful in next week's expansion to Dragon Age: Origins.

I got a quick demo of Dragon Age: Awakening, today, just enough to get a basic feel for the first major expansion to BioWare's celebrated 2009 role-playing game. Awakening takes players to a new land where they will be Grey Warden with authority over the city of Amaranthine and the castle Vigil's Keep. Your key problem will be the appearance of Darkspawn who talk, evidence of a new enemy threatening the Dragon Age world. Your key asset will be the game's raised level cap. Dragon Age: Origins capped players at Level 20 characters. Awakening allows players to rise to Level 35.

A member of BioWare's quality assurance team offered a couple more numbers regarding Awakening player's Sixty-two new talents, about 50 new abilities. But he refrained from offering another number gamers might want to know about: Hours needed to complete this $US40 expansion. Player times varied so much with the promised 80-hour Dragon Age: Origins, the BioWare developer said, that it doesn't make sense to offer a figure. Some Origins players blazed through the game in 30 hours, others needed 120.

Whichever kind of player of Origins you were, you'll be able to play Awakening. The expansion requires a copy of the original game but does not require a high-level character. Players can start with a brand-new character or bring over their Origins hero. If their character is low-level, they will be raised to level 18 and offered points to spec their character. If they are higher than level 18, they will be play as is. Players who have maxed their characters already need not worry about missing any of Awakening's new powers and abilities. Awakening offers in-game items, books, that allow a character to be re-specced.

Players of Origins will see some of their moral choices referenced in Awakening, I was told. We didn't have time to dig into that.

I played too little of Awakening to say anything about its quests. I was told that BioWare recognised that mages seemed overpowered in Origins and have raised the capabilities of other fighter classes in the expansion.

Awakening will be out next week, on disc for PC, Xbox 360 and PlayStation 3, also as a download for the PS3.


Comments

    Way to solve mages being overpowered is to raise the capabilities of the other classes? Fingers crossed it doesn't make it to easy. Looking forward to this. (There goes the rest of March me).

    Does anyone know if I will still be able to travel around the wider Fereldon map while playing Awakening? My Human Noble character has finished the main quest but that was before the release of Return to Ostagar DLC.

    my main concern is the amount of gametime we'll get out of it. The game is only $10USD cheaper on Steam than the original Dragon Age which took me 68 hours on the first playthrough.

    Ultimately I know I will still buy it, because well, its Bioware and Dragon Age was awesome. But I won't be pre-ordering until I've seen some reviews.

    Minor note, it is also available as download for PC on Steam.

    What no one has mentioned yet is what happens if your Dragon Age playthrough ended in (SPOILER) your character self-sacrificing?

    Clearly that's one reason they had to include the option of a whole new character, but will the sacrifice be recognised and game changing?

      This was mentioned in an interview I read. Basically they are happy to suspend the story if gamers are happy to do so.

      Basically you can continue with a character who died IF you choose to do so. They will then change the story a little so somethign else happened (I can't remember if they specified exactly what).

    Nice overview. Can't wait for this. Small note, I'm not sure what the level cap in Dragon Age: Origins is but my character finished at level 22.

      Their isn't entirely a level "cap" - but once you reach something like 20 or 25 the exp required to level up is way high - sorta like running out of options to gain the XP needed.
      Obviously with extra quests etc... they're now able to raise the "cap" to 35.

    I would very much love Bioware to do the same thing with Mass Effect 2
    Its not ong to happen tho...no matter how much I wish :c

Join the discussion!

Trending Stories Right Now