First Look At Bodycount, An "Orgy Of Bullets & Destruction"

From the co-creator and designer of Black comes Bodycount, Codemasters' newest shot at "genre-defining gun play" for the Xbox 360 and PlayStation 3, a game you might have already heard a few peeps about.

Designed by creative director Stuart Black, Bodycount promises both "jaw-dropping devastation" and an "exhilarating sensory overload of action," according to the clearly excited executive producer Tom Gillo. To look at it, at least at the game's debut screen shots, Bodycount definitely looks like a product of the man behind Black, with big explosions, blinding muzzle flashes and shit just being destroyed left and right.

Turns out, there's a story in Bodycount between the virtual carnage. Or at least a hint of one, as "players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets' on behalf of the ‘Network'."

Stuart Black, creative director, makes the following comparison "If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world."

"Our shredding tech enables us to create a different kind of gameplay, where players and AI can't hide behind indestructible cover and rely on whack-a-mole mechanics," Black says, underscoring that we're going to here a good deal about Bodycount's ability to "shred." "Here the environment is constantly changing as the game world is shot to hell; it's going to be a huge amount of fun."

Want to know more? You can follow the game's official Twitter account or visit the equally official Bodycount web site.

Bodycount is slated for release on PS3 and 360, from Codemasters, in Q1 2011.


Comments

    I'm pleased to finally see what the creator of Black has in store for us. Black is one of my all time favourite FPS's.

    This will have to do something really special for the genre to risk not fading away in the already overpopulated FPS community.

      Black was extremely mediocre, I find it rather ironic you say "risk not fading away" because that’s exactly what happened to Black... it was just the same old recycled FPS.

        Black was not mediocre, it was just ahead of its time. It came out when most developers were deep into development of their next gen 360 games, but they decided to release Black on the PS2 and Xbox anyway, so it was sort of forgotten and didn't get a lot of attention at all.

        As for Bodycount, I was kind of hoping it had some kind of relation to the obscure little Wolfenstein clone "Operation" Bodycount that I remember playing when I was about six... but this looks and sounds amazing. It's definitely going on my list of games I want. I love the idea of gun porn games, most developers neglect that sometimes it's just more fun to blow the fuck out of everything.

    So a Killzone 2 for everyone?

    going to "here" a good deal.

    I really enjoyed black, although the amazing inability to jump at all was frustrating, the game really involved me more than any other shooter at the time. I'll certainly pony up the cash for this one barring any truly disastrous reviews.

    loved black, and black is what brought me into the world of FPS, shame its not a Black 2, but still great. from the info above i can gather it will be

    battlefield BC2 having sex with killzone 2 to give us bodycount

    which sounds great, but im a bit iffy on the story

    It looks like Black. I got a feeling that this kind of "stand your ground and shoot everything" style of FPS is extremely outdated.

    Regardless, it'll probably sell millions just from the mass-marketing of "FROM THE MAKERS OF BLACK..."

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