OnLive Streaming Games On Demand This June For $US15 A Month

PC gaming service OnLive, officially unveiled at last year's Game Developers Conference, was finally dated and priced at this year's show. The on demand streaming game arrives June 17th in the United States, priced at $US14.95 per month.

But wait there's more! OnLive is comping the first three months worth of service to the first 25,000 qualified people who sign up for the service and promises multi-month pricing "loyalty programs" will be announced closer to E3. OnLive says it also plans to release rental and purchase pricing details closer to E3.

The bad news? OnLive will be launching in the 48 contiguous United States, leaving poor Hawaii and Alaska (and everyone else) in the cold.

Keep in mind that $US14.95 monthly fee does not include the rental and ownership fees associated with actually playing those games. The subscription fee pays for things like "instant-play free game demos; multiplayer across PC, Mac and TV platforms; massive spectating; viewing of Brag Clips video capture and posting; and cloud-saving of games you've purchased." Yeah, don't toss your PC in the nearest Dumpster just yet.

Additional details on OnLive, straight from DICE, can be read right here.


Comments

    All i can say is this - Crash and burn OnLive...

    Sounds pretty reasonable. $20 (AU) a month instead of shelling out $2,000 on a brand new PC.

    Just a shame in Australia we have capped internet...

      You can build a reasonable gaming PC for about $600.

        I disagree. For $600 you could make a system that plays game provided that they are two years or older in age.

        Gaming graphics cards start at $500. Anything below that is just a mainstream card with minimal capabilities.

        Then again, I could be wrong because I got tired of crazy prices and constant driver and PSU hell and became a console gamer.

        Granted, they don't have the grunt, but it is all pickup and play, while with PCs its install and pray.

          I think you may be wrong there, I'm pretty sure my quad core was less than 300 over a year ago and I've been shopping around for graphics cards lately. The Radeon 5770 which is pretty much as good as you could ever want is $220 AUD. A Geforce 220 which I'm told is as powerful as the high end 8 series (which still play new games at high resolutions and high settings) is under $100.

          The Radeon even comes with DX11.

            Agreed. My GeForce 8800gt is worth about $200 atm, and my intel Q6600 about the same. 4 gig of ram will set you back about another $100, and a decent motherboard can't be more than $150.

            That's $650. Sure, you can say you need things like a case or a monitor or a keyboard, but most people carry those things over through multiple PC upgrades.

            This setup lets me play crysis on the ultra high graphics setting, as well as newer titles like Aliens Versus Predator and Bioshock 2 on high. The only problem I've had, is i had to turn battlefield bad company 2 down to medium... when I am playing on 32 player servers.

            If you were REALLY strapped for cash, you could build a PC that would run most games on medium for even less.

            Please stop using 'PC GAMING IS EXPENSIVE!!' as a scapegoat!

              Mate, if you are going to quote prices, at least quote the brand name. How do we know that you are not using generic parts?

              When I built my PC, I paided a hefty price but I did so knowing I paid for a brand I trust.

              For those wondering, I have always used Gigabyte motherboards and graphics cards and I more than happy with Cosair Micro PSUs and Memory.

              Regardless, my comment stands. PCs are more expensive than consoles and they are rife with DRM and driver hell. And I personally have better things to do with my time than settle disutes within my hardware and software.

              Given that the price of games (this is in Australia by the way) is always $10 more than the PC, I am willing to pay the almost insignificant difference on a version of the game that will look close to or just as good on the PC and will work the moment I put the disk it.

              Consoles to not have the grunt but when I last checked I am yet to have one show me a BSoD when I so much as load it for the first time.

      You obviously dont know a thing about building a computer then, or are stupid enough to shell out for a PC sold at Domayne or something.

      If you dont have the skills to build a PC, you can easily shell out an extra 100 bucks (plus the parts), at your local PC shop, for them to build it for you.

      That one of the problems I see. First, OnLive is only viable in the US because of its broadband network.

      On top of that even if bandwidth was not an issue, if the connection fails, one cannot access the game. For those wondering why, OnLive offers games that are ran on their servers, not on a device at your home.

      Also, while it is $15 US, you can lay London to a Brick that if it comes out in Australia, it is likely we will be charged upwards of $35.

      Finally, there is still the issue of modding. With OnLive, the customer only rents access to a game that is remote to them. Thus it is not clear if modding is possible because the game cannot be altered.

    I haven't really heard much about this, or looked into it, but I was interested at $15 a month to play games. But given they want to charge me to buy or rent the games as well... I think not. Now if someone would set up some kind of netflix like setup, where I pay a monthly fee and get x number of games available to me, I just have to hand them back if I want new games, that'd be something interesting.

    I just want this OnLive system to implode into oblivion. I accept digital distribution, and even the fact that i may oneday never have a hardcopy of a game to hold (i prefere hard copies, personal preference), i do not like the idea that i have to pay for a subscription and then pay to rent games on a server several miles away from me. At least with digital downloads you own a digital copy on your hard disk, not to mention OnLive requires a constant internet connection (they obviously haven't heard of the situation in Australia and the magic of Tel$tra).

    Crash and burn OnLive, crash and burn.

      Easy now Joe! Just be broadband sucks in Australia does not mean that America has to suffer.

      Think of it this way. If OnLive works (and I am sure it will), it will put commercial presure here to get the broadband up to scratch. As we all know, the only time action is taken is when big (and profitable) business come into play.

      And (at the risk of being naiive), if OnLive comes here they are going to want to make sure we do not try and make us of US servers (its not that hard) so they are sure to keep the pricing down.

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