Yesterday, Sony took the wraps off the PlayStation Move, which some people will call Sony's next big thing in video gaming, and others will call a shameless Wii Remote rip-off. Here's everything you need to know about it.
WHAT IS IT?
The Move is a motion-sensing peripheral, which in conjunction with the PlayStation Eye Camera (which is already on the market) allows precise motion-controlled video gaming on the PlayStation 3.
The Move can, in some cases, be paired with the "Subcontroller", a nunchuk-like device that sports an analogue stick and d-pad, which allows the Move to be used with more "traditional" titles like first-person shooters or role-playing games.
Unlike the Wii Remote, which is powered by regular batteries (or in cases of third-party solutions a rechargeable battery pack), the Move is fuelled by the same lithium ion battery that runs your PlayStation 3's DualShock 3 controller, meaning it'll have plenty of shelf life between recharges. As a bonus, the Subcontroller also has a lithium ion battery.
Both the Move and Subcontroller are wireless, feature rumble and will sync with your PlayStation 3 via Bluetooth. At launch, they will be available in black, and black only.
HOW DOES IT WORK?
It uses a three-axis gyroscope, a three-axis accelerometer, coloured sphere and a terrestrial magnetic field sensor to pin-point the location of the Move, which allows it to easily track any kind of movement the player makes, whether it be slow or fast, small or sweeping.
The Subcontroller also features a full-fledged motion sensor, just like the Move wand itself, unlike the Wii Remote Nunchuk's gyroscope which is fairly primitive in comparison.
Interestingly, every game we played at GDC required the user to calibrate the Move before playing. It wasn't a big deal, but switching between games quickly it was a bit of a pain.
WHAT GAMES ARE THERE?
Along with an announcement that some "regular" PlayStation 3 titles will support the Move (such as SOCOM 4, EyePet and LittleBigPlanet), Sony unveiled a range of games built specifically for the new controller's motion-sensing capabilities.
- TV Superstars
In total, Sony says that "more than 20" titles will be released featuring PlayStation Move support by the end of fiscal year 2010.
WHO IS SUPPORTING THE MOVE?
Aside from Sony's own internal studios, a total of 36 companies have signed up to develop and publish games for the PlayStation Move. These companies are:
* 505 Games US
* Activision Publishing, Inc.
* AQ INTERACTIVE Inc.
* ARC SYSTEMS WORK CO.,LTD
* ATLUS Co., LTD.
* Bigben Interactive
* CAPCOM CO., LTD.
* Crave Entertainment
* CYBERFRONT Corporation
* Disney Interactive Studios
* Electronic Arts Inc.
* FromSoftware, Inc.
* Game Republic, Inc.
* GUST CO., LTD.
* HUDSON SOFT CO., LTD.
* IREM SOFTWARE ENGINEERING INC.
* Koei Co., Ltd.
* Konami Digital Entertainment Co., Ltd.
* Majesco Entertainment
* Marvelous Entertainment Inc.
* NAMCO BANDAI Games Inc.
* ONGAKUKAN Co., Ltd.
* Oxygen Games
* PAON CORPORATION
* Q Entertainment Inc.
* Q-GAMES, LTD.
* SEGA CORPORATION
* Sony Online Entertainment
* Spike Co., Ltd.
* SQUARE ENIX GROUP
* TECMO, LTD.
* THQ Inc.
* Warner Bros. Interactive Entertainment
* Zoo Entertainment, Inc.
HOW IS IT DIFFERENT FROM THE WII REMOTE?
While the Move looks similar to Nintendo's pioneering 2006 motion controller, there are key differences, like a reduced button count and better motion-sensing. For more on this, read up on Stephen's early impressions of the Move.
HOW MUCH DOES IT COST?
The Move will be available in three packages: a standalone Move (for consumers that already own a PlayStation Eye camera), a bundle that includes the Move and PlayStation Eye, and a hardware pack that includes the Move, PlayStation Eye and PlayStation 3 console.
While pricing details for the standalone pack and PS3 bundle are unavailable at this time, the Move + PlayStation Eye option will cost $US99.
WHEN IS IT OUT
The PlayStation Move will be released sometime between September and November.