Tell Us Dammit

Tell Us Dammit
Tell Us Dammit

Dammit, we want you to tell us stuff! Stuff like what your favourite game ad is.

This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interesting in knowing you, Kotaku reader person. You probably know enough about us — more than you even want to, we’re sure. But, hey, we’d like to know about you, too.

Anyway, here’s today’s question…

A recent study of 1,000 gamers who play more than 7 hours a week found that game ads aren’t reaching the hardcore market (mainly due to lack of gameplay shown). What makes an effective game ad? What’s your favourite? On the flipside, what ads didn’t interest you at all?

Certainly this Gears of War ad ranks high on our list, and SEGA UK put together an interesting dubstep ad for Bayonetta.

But the Playstation 2 went through a phase of not showing games at all. And of course, you can’t go past the infamous “John Romero’s gunna make you his…” Tell Us Dammit

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