Man, Dead Rising was great. Was a little quirky, though. You could put that down to the fact it was about zombies and public bathrooms, but the game's developers have a simpler explanation.
"The first Dead Rising was built in a very Japanese style", Capcom's Shinsaku Ohara told CVG. "We had some help from America, but basically it was all done in a Japan. We wanted to do it better for a Western audience this time."
"Together, we've come up with crazier ideas than we did in the first game. What we didn't quite manage in Dead Rising 1 was that it still felt too Japanese. We're much closer to feeling like a Western game with this title."
We're sure he means a more intuitive front-end experience, and not that it'll just be brown, grey and with a splash of brown.