God of War is a unique series, in that three different men lead the development team for each of the three games. How, then, would David Jaffe - original creator of the series - have ended things?
I'm not going to spoil the actual ending, but I can tell you that Jaffe's vision for how the trilogy wound up is quite different to how Stig Asmussen and the Sony Santa Monica team finished the third game.
"What David Jaffe talked about doing was — and I'm not sure how it would happen — basically, you destroy Greek mythology and then Norse mythology is right around the corner", Asmussen told GamePro. "That's the next thing that Kratos would go after. It becomes clear at the end that he's going to become this harbinger of death across different mythologies in the world and maybe carry the series on from there."
Nutty. For what it's worth, God of War II's Cory Barlog has something else in mind entirely. "Cory Barlog talked about Kratos becoming Death", says Asmussen. "He pretty much becomes the Grim Reaper at the end of the game and his blades become sickles. They're both incredibly good ideas, but you need a director to be passionate about the story and understand it intimately. If I had used Dave or Cory's idea, I wouldn't have been as passionate about it."
You know, I actually like Jaffe's ending best. It seems the most ridiculous, which is what the God of War series has always done best. That and it reminds me of Age of Mythology, which is always a good thing.