New Developer, Horror Consultants Give Fans Plenty To Fear In F.E.A.R. 3

Creepy little psychic girl Alma is back, and she's bringing the kids with her in F.E.A.R. 3, with a new developer and the minds behind Halloween and 30 Days of Night taking the horror to all new heights.

While the logo still says F.3.A.R., the official press release is calling the game F.E.A.R. 3, so we'll keep using that moniker for the third game in the psychic horror shooter franchise. It's undergoing enough changes as it is.

The first big change is the developer. Monolith is out, and Day One Studios is in. Day One is the studio behind MechAssault, MechAssault 2 and Fracture, so they've got all the mech and shooter experience one could hope for, but what about horror?

Publisher Warner Bros Interactive has that covered as well, with famed horror director John Carpenter (Halloween, The Thing) and 30 Days of Night writer Steve Niles acting as consultants to enhance the game's scary bits.

Alma returns for the third game, but her sons, Point Man and Paxton Fettel, are the stars, both featuring unique powers to help create what the developer is calling divergent co-op, where the characters' powers effect each players game, and not just their own.

"After working closely with Monolith, Day 1 is honored to bring the next iteration of the F.E.A.R. franchise to gamers with key elements of the past games yet providing fresh combat and horror experiences in F.E.A.R. 3," said Denny Thorley, Founder and President, Day 1 Studios. "Players can look forward to new features such as divergent co-op, an evolved cover system, and more scares in F.E.A.R. 3."

Honestly I will miss Monolith, but maybe this will free them up to do a new SHOGO game, and I can finally shut up about that.

F.E.A.R. 3 is due out on PC and consoles this spring.


    It'll be interesting to see what the new developers do with the franchise, but if John Carpenter's involved I'm quietly optimistic that the game's horror will be more intense than previously offered in the series. Fingers crossed they won't have lost the excellent AI and combat in the process.

    That soon? Have they been working on this since before FEAR 2 was released?

    I don't know about everyone else but both F.E.A.R 1 and 2 freaked the bejesus out of me. If F.E.A.R 3 is more horrific, I'm not sure I'll be able to complete the game!

    Was Fear 2 any good? I loved Fear and the expansion packs, but some reviews claimed that the sequel was lame. Anyway, a new developer seems like a positive thing.

      FEAR 2 was great, the demo was awful and turned a lot of people (including me) off though. But once you settled into FEAR2 it was just like the first game.

        Thanks, I'll have to buy it at some point.

    I want to know what happens to the guy you play as in Fear 2. Is he still around or did Alma kill him?

    They've got a lot of explaining to do considering Fettel's now on the Point Man's side. Maaan I wish Monolith hadn't canned Extraction Point as non-canon, that had the best villain return in gaming.

    "I know it doesn't make sense, not much does anymore. You killed me. I didn't like that."

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