Reader Review: Tatsunoko Vs. Capcom

Do you have what it takes to get a review published right here on Kotaku? Alastair does, as he double teams Chun-Li and Morrigan.

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This review was submitted by Alastair Christie. If you’ve played Tatsunoko Vs. Capcom, or just want to ask Alastair more about it, leave your thoughts in the comments below.

Tatsunoko Vs. Capcom (Wii)

Tatsunoko Vs. Capcom is a 2D fighter featuring characters from Capcom and anime powerhouse Tatsunoko. Due to licensing issues, it was considered the game that would be never be localised, but Capcom shocked many by pulling it off. Was it worth the effort?

Loved

A New Challenge(r): Played Street Fighter IV? Probably yes. Mastered SF4? Probably yes, too. Then put it out of your mind, including Super SF4 and its ‘new’ characters, just for a moment. You may yawn at TvC only having three attack buttons, but stay awake long enough. You’ll soon realise there is a whole new set of characters to get to know and a new fighting system to master, in particular relating to the fighter tags.

It’s Not Street Fighter 4: And that’s a good thing? For sure. Deep down, us Australians are underdog-loving and tall poppy-cutting people. SF4 is the king. TvC is the total underdog: not a numbered Street Fighter; not in HD; on Wii; full of kinda nobodies never in fighting games till now; only three attack buttons. Perhaps I received too many hidings in SF4, so I turned to the battler. Yet, like your characters, who can inflict eight billion damage, TvC punches way above its weight.

Hated

It’s Not Smash Bros.: And that’s a bad thing? Sort of. I love TvC’s characters, but I lament what might have been. Viewtiful Joe and Frank West (!) = Absolute Win. No Leon, Wesker, Megaman, Zack, Phoenix Wright, Dante, Gene or Amaterasu = Less good. Phoenix was only rubbed out because his objection attack is too long. Capcom have a legendary history, which they touch on briefly, but they could have taken inspiration from Nintendo’s fan service fighter.

Rinse And Repeat: You need to finish the game many times to unlock all characters. Seeing as how single player is merely training for multiplayer, it feels excessive. Not that the training availed me much!

No way was Capcom’s effort for nought. Certainly it won’t realise the same sales or acclaim as Street Fighter IV. I won’t say which is better, but I found Tatsunoko Vs. Capcom sufficiently different to enjoy both. Capcom deserve big props for finally giving Wii a brilliant non-Virtual Console fighter.

Reviewed by: Alastair Christie

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 500 words – yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.

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