The Chicago Sun-Times film critic has finally revisited his old contention that games can never be art, to defend it "in principle," and to dispute about that which cannot be disputed.
He also asks a great question. "Why are gamers so intensely concerned, anyway, that games be defined as art?" Ebert's got a point. This is a zillion-dollar industry pumping out dozens of enjoyable games, with experiences longer than those offered by a film and more interactive than those proposed in a novel, and none of this changes if isn't accepted by critics, academics or the general public as art.
Ebert uses a rebuttal of one person's argument - Kellee Santiago, of thatgamescompany - that games are art to reinforce his contention that they're not, and to lay out some of his standards for what is, which are reasonably conventional. You guys can take that on point-by-point if you like, it's all at the link below.
But note that I said "his standards," not "the standards." The latter, which would imply some kind of objective criteria to be met, does not and never will exist for any form of art, because art is fundamentally built on the subjective: inspiration, interpretation and appraisal. To me that underlines the pointlessness of the current debate for or against video games as art. It's an argument neither side can win, and games as a pre-infancy medium relative to literature, dance or painting, comes to the discussion with fewer credentials to offer.
So for me, the more worthy point to debate is that question of why it matters, right now, whether games are considered an art form, because the thinking on this in the games community is dogmatic that they are, we've obviously resolved that they've earned a title someone's not giving them. Why does this matter? Is being accepted as art the final piece of mainstream acceptance? Does ascending to art status this soon in the medium's lifespan make them something greater than sculpture or music? Is there some validation the games community seeks but isn't getting right now?
Video Games Can Never Be Art [Roger Ebert]