Tell Us Dammit

Dammit, we want you to tell us stuff! Stuff like what classic games you’d like to see remade.

This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interesting in knowing you, Kotaku reader person. You probably know enough about us — more than you even want to, we’re sure. But, hey, we’d like to know about you, too.

Anyway, here’s today’s question…

The announcement of XCOM this week was greeted with confusion and, in some cases, anger that 2K are reviving a turn-based tactical game as a first-person shooter. We want to know what other classic game you’d like to see revived – and more importantly, how you’d like to see it remade in order for it to be commercially successful?

Me? I can see why X-Com fans are upset, even though we don’t really know very much at all about what XCOM will actually be. And I can understand why 2K aren’t making a turn-based tactics game: simply put, it wouldn’t sell. (I’d also suggest those X-Com fans who want to play an isometric turn-based tactics game like the original X-Com can, well, still play the original X-Com.)

Anyway, to answer the question, I’d like to see Paradroid remade as a first-person shooter. It would retain the same principle of hijacking more powerful droids in order to progress, but that system could be given added depth by having you co-opt individual parts rather than an entire droid. It would lend it an RPG flavour as you add a variety of upgrades and mods to your droid. These upgrades would take the form of a range of abilities, similar to the plasmids in BioShock. The first-person perspective would not only be more commercially viable, but bring a heightened sense of tension and immersion – I envisage the spaceship you’re working your way through to resemble the ship from Dead Space or even System Shock. I can dream anyway…

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