Sony: If It Didn’t Work On Wii, Don’t Try It On Move

Sony: If It Didn’t Work On Wii, Don’t Try It On Move

Sony’s PlayStation Move motion control peripheral has a lot in common with the Nintendo Wii, leading many to fear the PS3 is about to be inundated with crappy Wii ports.

That would be a disaster for Sony, so thankfully the company is working actively with publishers to ensure that the first generation of Move games don’t end up like most Wii games: namely, ill-advised waggle plastered atop a “regular” game.

“Our challenge here is to make sure you’re doing it with the right games and the right genres”, Sony’s Rob Dyer told Gamasutra, “and that’s where we’re spending a lot of our time, going back to people and going, ‘Good idea. Bad idea. Good idea. Yeah, not so good idea.'”

“Those are the types of things that we’re trying to at least steer people away so they don’t spend millions of dollars, come back to me and go, ‘Eh… It didn’t sell.’ ‘Well, okay. You never should have made it. It was never going to work anyway. It didn’t work on the Wii for a reason. That category didn’t. Why did you think it was going to work on this one as well?'”

That’s the kind of cold-hearted pragmatism that can, above and beyond the raw specs of the Move, make or break the technology.

The Sony Situation: SCEA’s Rob Dyer Speaks [Gamasutra]


  • I find the headline to be a hilarious lot of irony; after all, isn’t the remote basically the same? 😛

  • So in other words, Sony is trying stop its console becoming clogged with shovelware. I hope it works for them…

  • I’ll admit, bar one game, everything I’ve seen from move and natal looks totally average. If Sony don’t want this to just be a gimmick , then why are they plagiarising the Wii down to the letter? All the games look the same, and I don’t want to play most of them. I don’t want to swing a sword or pretend I’m using a bow and shield, because it’s all been done, its old and its garbage.

    Push the boundaries, try something new. Don’t just recycle the same stuff we saw on the Wii years ago. It may rake in a lot of money for Sony, but it’s just lazy. Just because the game is now motion controlled doesn’t mean that is an excuse to make awful games, a games defining feature can’t be that you have to move around to play it. Good story, gameplay and characters will sell move games, not the motion gimmick. For me, I’ll get a move if they release games I’d like to play regardless of the control scheme, a good RPG or action game. But, from what I’ve seen so far good and the move don’t really go hand in hand.

  • Sounds like Sony are doing what Nintendo SHOULD have done in the first place; basically saying if it doesnt work – why are you bothering with it? A good 70% of games on the Wii are crap for exactly this reason.

  • I got to play with the ‘Move’ last week, and the sports minigames suite they had was really good. It was certainly NOT a waggle fest.

    That being said, they also had some pointless, terrible iToy type crap where you had to use the control to bounce eggs into a basket. Rubbish.

    I really think all the ‘Move’ needs is a couple good solid release titles that have the graphics you expect from a next-gen PS3 title, and incorporate the ‘Move’ controller well, and the hardware will speak for itself. With some decent games, proper gamers are going to LOVE the Move and are going to buy it. If Sony can’t manage to move the Move, they’re officially the worst company in the world.

    Also, did he just compare the PS3 to the Wii? “It didn’t work on the Wii for a reason.”
    I’ve played a lot of games with motion control that didn’t work on the Wii. It’s because the motion control on the Wii is trash, and is basically only made for waggling, especially when compared with the PS3’s.

    • I like this guy though, he has stones enough to say ” …I think Sony was pretty complacent coming out of PlayStation 2 … ”

      Ahoy, Captain Obvious of the S.S. Bleeding Obvious!

    • A ude i work with went to this lat week also (via screen play… I told him to come over here!)

      His wrap up was similar to yours. There were good and bad. I have all 3 ‘current gen’ consoles and of them all, Natal is the only one that im interested in. Until I see a move game that is substantially different to the wii rubbish, or a significant improvement on it, I will not look at it. I am also wondering about the cost with a camera and controller X 2. I exect Natal not to be cheap but this is only one piece of hardware?

      I guess they will both be overpriced to start with anyway…

      • I think I remember reading the standard pack will be 1 Camera + 1 controller for $100. Maybe they’ll throw in a game, too. Extra controllers for $50 each or something. You can use the existing PS webcam, as it’s the same camera.

  • This seems like a good idea; I understand where they’re coming from. That said, I wouldn’t mind a couple of Wii ports. A No More Heroes here, a Red Steel or two there; there have been some good Wii games I wouldn’t mind getting an HD port.

  • I’m actually quite excited for this. Seems better than Natal’s offering and my experience with the Wii has been…like every other hard core gamers. Its quite surprising because I am one of those anti-waggle whiners. Seems like it will be a way more accurate motion control scheme with a lot better graphics. However the games so far don’t seem that great. They need to get a revamped HOTD: Overkill or something in there. Move Fighter is not enough to persuade me. Bring on E3.

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