The Beach Author Washes Up On Level Design

The Beach Author Washes Up On Level Design

Alex Garland made a name for himself as the writer of the novel The Beach. Then he wrote the script for horror flick 28 Days Later and the one for sci-fi film Sunshine. Now?

He is not only writing futuristic action title Enslaved, but he ended up doing much more than that says developer Ninja Theory. “[Garland]worked with our designers, first to lay out the first draft of the script so we could shoot it, and then he worked with us in-house once a week, all day long, to help set out the level design,” says Ninja Theory creative director Tameem Antoniades, “because you can’t separate level design from the story — it has to be as one.”

Garland “effectively” became a level designer, says the Ninja Theory exec.

“Later on [in the design process] , when we had all the elements in the game, [Garland]would look at it as if it was a first cut of the movie. He wouldn’t just give feedback on where the video lines should be placed, but also on the staging of the events, and how to add tension and drama through camera angles and music and so forth… We have learnt so much off of him, it has been an eye-opener.”

Ninja Theory released Heavenly Sword for the PS3 in 2007. Enslaved will hit the PS3 and Xbox 360.

Famed writer Garland an ‘eye-opener’ for Enslaved [Develop][Pic]


  • I wasn’t interested until I heard Garland was involved. Too bad they butchered the film adaptation of The Beach, excellent book with a fucked up ending.

  • This is great, I loved all the movies mentioned (even the Beach and especially Sunshine). If videogames are going to become a truly respectable form of storytelling, much better writers are needed.

    For every Mass Effect 2, there are 10 FFXIIIs (which was actually one of the better ones..). If people in the film industry like this guy and Terry Gilliam (who raved about Heavy Rain) lend their talent, it can only mean great things.

    • I’d love to see Terry Gilliam team up with Tim Schafer.

      Though, I think the out come would be the trippiest game ever made, but it’d be hilarious.

  • So… a game just went from “meh” to “It will take some largely terrible revelation to stop me picking this up release week” with the casual mention of a single name.

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