Lionhead’s “Project Milo” Probably Won’t Be Released

Lionhead’s “Project Milo” Probably Won’t Be Released

“Project Milo” was the star of Microsoft’s Natal Kinect unveiling at E3 2009. But, according to Aaron Greenberg, it’s not something they’re planning to release as a game.

Milo is the virtual boy Peter Molyneux and Lionhead Studios demonstrated at last year’s E3. It used the full suite of Natal’s Kinect’s motion, voice and facial recognition features to allow the player to interact with Milo.

But Milo didn’t make an appearance at E3 2010. When we asked Microsoft why, they told us “Project Milo is something that is in ongoing development at Lionhead Studios.”

Which made it sound like Milo is a game that will one day be released. Not so, says Greenberg.

Speaking to ABC TV’s Good Game last night, Greenberg was asked (at the clip’s 00:41 mark) about Milo’s no-show. He replied:

“Milo, he’s safe and sound back in England. No… the Milo Project is something that Lionhead Studios in their labs had developed. Last year we unveiled the Project Natal technology, we showed a bunch of technology demos as part of that. And obviously [Milo]is a technology demo that continues to exist, but right now it’s not a game that we’re planning to bring to market.”

Which certainly makes it sound like Milo is not a game that will one day be released.


  • Probably because there would be no possible way for them to make it a game that would actually work and interact as the demo originally showed..

    Just wait, now everyone will be adding to the theory that Milo was just a PR stunt and never could actually do the things MS suggested…

  • Baffling – you’ve got Pete himself talking about how good it looks and how he’ll reveal it in Oxford at his TED talk and MS saying it’s not on.

  • I remember hearing some interviews with Peter a while ago hinting that Milo would be a real game. He was talking about how the everyday user would interact with Milo and how he wouldn’t respond to some particular things like insults.

    It doesn’t surprise me to hear that Milo won’t become a full game. It’s become common practice these days to show some great stuff with the launch of something at E3 and never hear about it again. Just take one look at E3 2005. I guess at the end of the day, Milo was created to get people hyped about the Natal and it did just that.

    • And then the unveiling of Kinect killed it off again.

      Peter Molyneux has made a career out of overpromising and underdelivering, so I’ll just be chucking Milo on the pile with the rest of his lies.

  • As a software developer that is good to here. Everybody knows the proof of concept shouldn’t be fudged in to the production release.

    I’m every confidence that the techniques and learnings from Project Milo will make their way into future games.

  • Saw that bit myself, thought it might be news worthy. So I am glade someone on here picked it up, “No, Milo won’t be happening even though it was hyped to Heaven and one of our main demos last year at the introduction of our main device that will be the centre of our attention for years to come.”

  • Referring to the Milo video as a “technology demo” is outrageously false. It was exposed as a prerendered video with an actress following a script to simulate “interaction” long ago. It didn’t demostrate the Kinect technology, it just demonstrated what filthy liars Microsoft and Molyneux were. Of course it won’t be released as a game. It never really existed. It’s purpose was to deceive, but it’s result was a loss of credibility for MS and MX.

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