Dragon Age II Seems Like It Will Be Very Different

The first details we saw about Dragon Age 2 were not shocking. New game, new hero. The second batch of details? Consider the eyes of Kotaku raised.

Over on the official Dragon Age 2 web page, we've got ourselves some sequel details to ponder:

* Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.

* Determine your rise to power from a destitute refugee to the revered champion of the land.

* Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.

* Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.

* Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.

"Updated graphics"? Cool. Graphics were not very good in Dragon Age 1.

"New visual style"? What's that mean? Probably not the 3D Dot Game Heroes visual style, at least.

"Dynamic new combat mechanics that put you right in the heart of the battle"? Hmm. The PC version of Dragon Age 1 (really called Dragon Age: Origins) allowed gamers to play from an overhead perspective, either pausing the action or playing in real time. The console versions only allowed the game to be played from more of a behind-the-character perspective.

Here are some plot details:

You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now.

Would you like to see box art?

The dragon on those boxes looks like the dragon on some promotional artwork EA packed into this year's Dragon Age: Origins expansion pack, Awakening. That art promised something Dragon Agey for February 1, 2011.

UPDATE: So much for February. EA's press release for the game, which was issued a few hours after this story was published, pegs the game for a March 2011 release.

The imagery in this post is concept art from Dragon Age II.

Dragon Age II official site


    If this turns into another off the rack action RPG I will be very dissapointed.

    Whats the bet the “Dynamic new combat mechanics that put you right in the heart of the battle" is Direct Character Control to make it feel like a console game and in the process remove the charm it had for the PC old school RPG fans.

    Origins was great, it felt like a newer, prettier, fresher take on Neverwinter Nights/Balder's Gate/Icewind Dale.

    I was looking forward to Dragon Age 2, now I'm sceptical.

    Sounds a bit like Fable to me.

    The box art, while a bit cliche, is still looking nice. Not enough info to comment on the bullet points presented in the main article.

    i saw something on their page as a new visual style if they went cell shaded my head will explode with nerd rage

    Hopefully they're a bit more self-aware of what they're making, less dwarf sex and constant blood splattering in cutscenes.

    Are there actually dragons in this game?

      There were dragons in the first game, so I'm sure there'll be some in the sequel.

    Hopefully their main focus will be on the PC, like the first one.

    i keep meaning to get around to playing these i have about 10 hours on origins and awakening install but i sorta wanna find the time to do it all at once

    i find pockets of time which ive been finishing other games in but given that it should take a decent chunk of time to get through i dont wanna spread it out and forget exactly what i was doing

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