Metroid: Other M To Include Two Hour Movie Version Of Game

Once you finish playing next month's Metroid: Other M on the Wii, you can watch it. A "theater mode" will stitch the game's cut-scenes and some pre-recorded gameplay into a Samus epic.

This news comes from an interview with Other M creators in Famitsu, as translated by

The storytelling aspect of Other M continues to play a major role even after you beat the game, the way Sakamoto puts it. "There's a 'theater mode' that lets you view all of the cutscenes linked together seamlessly as a single movie," he explained. "We placed just as much weight on enjoying the story as we did on the action aspects of this game, but it's hard to fully communicate a storyline in a video game with just one playthrough. At the same time, though, it's asking a lot of players to beat the game twice to get it all, so that's where the idea for that mode came from. It lets you make a lot of discoveries, things you missed or dialogue that makes more sense in retrospect. I hope it helps people understand the story better."

This theater-mode movie is about two hours in length and divided into chapters like a DVD film. It's not just the movie cutscenes straight from the game, though — there's some pre-recorded gameplay bits to it as well, although those sections aren't recorded off your own moves as you beat the game. "I wanted to do that," Sakamoto said, "but we're using our own sample play data instead because that's also a way of giving the player hints — like, you can beat this particular boss this way too, and so forth."

Another notable tidbit: the game's creators believe players will only find 30% of the game's items on the first play through. I think Metroid players who pride themselves on discovering each entry's secrets will consider that a challenge.

All About Metroid: Other M's Gameplay []


    30% ehh, we'll see about.

    that. durh

    Sounds pretty cool. I dunno about having to beat the game multiple times though... That could take a while.

    Interesting! Disaster: Day of Crisis did that but they:
    1) Didn't include ALL the cutscenes so some bits were lost
    2) Didn't include any gameplay footage so scenes jumped abruptly from one to another

    D:DoC is supposed to be a parody of action movies though, so maybe missing important sequences was part of the laughs.

    That's quite the claim after Prime 3's abysmally easy item hunting.

    I think a few games have tried similar things in the past. I know that MGS: The Twin Snakes (maybe the original too) allowed you to view each cut-scene sequentially, but as with Disaster:DAC it did not feature game-play, but made up for it with a novelistic, textual description of the action. This does however make me worry how long the actual game will last. Do they skip A LOT of the game by showing prerecorded footage of only the most crucial parts of the game play that aren't included in the cut-scenes, or is this a 3-hour long game?

    With Ninja Guiden: Dragon Sword being the only Team Ninja game I have played, I have difficulty imagining them making something of decent length. Hopefully if that is the case, they'll give us a ludicrous difficulty mode ;)

    DMC 4 had an option to view all the cinematics, was kinda cool.. bossfights were funny.

    "you'll never defeat me!!!"


    I'm sure it wont take long for someone to rip the movie from the disc and release it on Bittorrent once the game is on store shelves.

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