Reader Review: Singularity

Do you have what it takes to get a review published right here on Kotaku? Nathan does, as he experiences some déjà vu with HalfTimeBio-LifeShiftShock.

Yes, that’s right, we’re now publishing reader reviews here on Kotaku. This is your chance to deliver sensible game purchasing advice to the rest of the Kotaku community.

And thanks to the very kind chaps at Madman Entertainment, purveyor of all kinds of cool, indie and esoteric film, the best reader review we publish each month will win a prize pack containing ten of the latest Madman DVD releases.

This review was submitted by Nathan Zeppel. If you’ve played Singularity, or just want to ask Nathan more about it, leave your thoughts in the comments below.

Singularity (PC)

Its the 1950s, at the height of the Cold War. The Soviet Union discoverers an element, dubbed E99, on a small island they now call Katorga-12. Being an incredible power source, Stalin orders its limitless experimentation. In 1955, a catastrophe strikes and the entire island is wiped from the map in a mammoth cover up.

In 2010, a US spy satellite flies over the island and is knocked out by a huge radiation spike. Fearing another Chernobyl, a black ops team is sent in to investigate, only to have their chopper downed by a huge radiation surge. The player, Nate Renko, re-gains consciousness next to the burning chopper on the piers of Katorga-12, where the game begins.

Loved

The Look: The game is stunning, shifting between the overgrown, mutated state post-disaster and its pristine condition in the 1950s as you try and work out what happened that caused so much death and destruction. The Unreal 3 engine is certainly put to good use, as the environment is an amazing sight.

The Weapons: You start off with the basic weapons, and pick up more advanced ones as you go. Every weapon can be upgraded, and the weapon upgrade points are scarce around the levels, so you don't feel invincible. It's very well-balanced and every weapon is unique.

The Plot: As you play through the game, you may choose to explore and see flashbacks of previous times, and listen to audio logs of the citizens reaction to the cataclysmic destruction happening on the island. For those people that love a good thinking plot, this is definitely for you. As you go between the past and the future, you can notice your changes affecting the destroyed world in the future as you try to get to the bottom of what happened.

Hated

The Mix: After playing the game for a few hours, you have a nostalgic feeling of many games past. You run around picking stuff up like the gravity gun of Half Life 2, the audio recordings of Bioshock, the monsters of Dead Space, and the abilities of TimeShift. If you play the game for its face value, and try not to pick out the game for its parts, it is good fun. But if you move around constantly analysing its individual components, you will get bored quite quick.

The Firefights: Each time you confront an enemy, not much thought goes into the process of killing them. Sure, you could pop a time bubble if there is a few mutants, pull out your shotgun and be done with them, but most encounters are similar, get behind cover and wait for them to peek out and move on. There are a few small boss fights on your way, but they seem to get easier as you go further as you learn their weaknesses rather quickly.

I started playing Singularity after reading no reviews, with no idea with what the game was about, and was addicted before I was even given player control. The intro video itself draws you in to the story so quick and easily. The game starts off slowly, letting you get used to the different mechanics, but speeds up steadily and gives you a great game to play. I would definately suggest people who love a good first-person shooter to give it a shot.

Reviewed by: Nathan Zeppel

You can have your Reader Review published on Kotaku. Send your review to us at the usual address. Make sure it’s written in the same format as above and in under 500 words - yes, we’ve upped the word limit. We’ll publish the best ones we get and the best of the month will win a Madman DVD prize pack.


Comments

    I'm actually quite keen to play this game - and being an expert of ignoring similarities in games it shouldn't be too hard to enjoy :)

    Good review and cheers mate :)

    Thanks for the review, but the cold war started in 1947 and ended in 1991. I would say the height was in 1983 when that soviet guy allegedly prevented Global Nuclear Armageddon. http://en.wikipedia.org/wiki/Stanislav_Petrov

      the height of the cold war is The Cuban Missile Crisis and that was 62

      the issue with the 50s was more that WWII was still fresh in everyones mind and they didnt really wanna go back to that couple with the nuclear weapons

      anyway hardly the most important part of the review

      its a decent game and pretty well executed the only thing that its missing is unlike Bioshock theres no log for the recordings you find along the way

      which is an issue with the low volume of the sound and the lack of subtitiles

    Nice review! Just a quick question though, is it PC only, or you reviewed the PC version?

      Singularity was released for PS3 and 360 as well. Nathan just reviewed the PC version.

    Its a classic Old School Style FPS, taking its inspiration from some of the best games out there and doing something a bit different with them.

    Its a game similar to Darksiders, in that it borrows from so many great games, but manages to not be a rehash of those games.

    Either way, I was completely surprised by it...didnt know anything about going in...and I was completely sucked into it.

    Oh, and LOVED the ending...was perfect for the game. No "Tacked on Boss Fight" FTW.

      Yeah the ending is amazing, not much I could have reviewed on that though without ruining the game for everyone :P

Join the discussion!

Trending Stories Right Now