Religions Weren't Designed With Video Games In Mind

Video games may or may not be dangerous, they may or may not be art, but I don't think I've ever stood back and wondered whether they were permissible under Islam.

Blogger Ebrahim Saifuddin has though, and he's penned a fascinating catalogue of the litany of instances in which he believes video games violate certain teachings found in Islam's holy book, the Koran.

Music, for example, can be seen by literalists and hardliners as "haram", which means forbidden under Islamic law. The same goes for "animate objects" (characters), the fact games can be seen as a waste of money and that they can be distracting to one's faith.

Saifuddin is of course a single orthodox Muslim, and his views are neither representative of the Islamic community as a whole or any organisations or groups. They're just his personal interpretation of the ways in which video games can be incompatible with someone who wants to live a devout life free of the trappings of the "haram".

It's still an interesting read though! Especially since it makes you think what other religions may, at least in the most literal sense, not have been built with video games in mind.

Are Videogames Permissible in Islam? [via Game Politics]


    Who cares if they can only wear pink socks on a friday ???this is rubbish ...

    I suppose this is what you get when most religions are based on values established BCE. They don't really take into account all the technical, social and moral advances/changes made over the intervening centuries.

      Not to mention scientific...

    You do realise Islam came into existence ~700-800AD, right?

    But regardless, yes, it is full of contradiction, ridiculous bans and illthought out philosophy. Like every other religion. This is an example of thus

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