The Mortal Kombat Game That Never Was

There are a lot of Mortal Kombat games that should never have been made. This one at least had the foresight to be cancelled before it saw the light of day.

It was called Mortal Kombat: Fire & Ice (sadly, not pictured above), and was a co-operative game starring Scorpion and Sub-Zero. If you reckon that sounds just awesome, think about most of the Mortal Kombat games that were actually released in the last ten years. Then consider that this one wasn't.

Mortal Kombat co-creator Ed Boon says it was binned because developers Paradox "couldn't do it in time and under budget", but I'm going instead propose it was because "nobody would buy a Mortal Kombat game that sounded like an aftershave".

Ed Boon Reveals The Canceled Mortal Kombat: Fire & Ice [Game Informer]


Comments

    Actually the only real miss the MK series had really had lately was MK vs DC. The three 3D MK games (Deadly Alliance, Deception and Armageddon) all introduced a reasonable amount of depth to the series, and Deception was actually the first ever 3D fighting game to have online play. Armageddon's fatality system was a bit of a hot and miss affair though. But all three generally were viewed as positive by most reviewers and MK fans.

    Even the offshoot, Shaolin Monks, was surprisingly good for a brawler and received generally favourable reviews.

    I don't really get the MK hate. Sure it's no Street Fighter or Soul Calibur, but it has its own little niche.

      HIT and miss, obviously.

      On the topic of Shaolin Monks, and this news story, interestingly once you finished the game, you unlocked the ability to play through it with Scorpion and Subzero (however none of the script changed, so they still referred to each other as Liu Kang and Kung Lao).

      No offense Michael, but most fans of fighting games consider everything after MK trilogy to be garbage. The fact that it was a mainstream franchise that is now just considered a 'niche' should give you an idea.

      Ed Boon is in a fantastic position to really contribute something, being the only Western fighter developer. Instead he rambles on about how cool fatalities are and how hardcore fighters don't sell.

    Armageddon was awesome. It had all the characters, and despite having similar moves, having all the characters just for asthetics was very nice.

    Mortal Kombat vs DC was also very good. if anything, it suffered from a lack of characters to choose from, but good reviews because it had some good balance and design choices.

    A coop game with scorpion and sub zero could be done very well, though it would be far from traditional mortal kombat style. I'd be interested if they had have made it.

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