Nicholas Baker, author of Double Fold and a self-described "nontheistic Quaker", is not a gamer. Before this past fall, he had never touched a video game controller until this past fall.
His 16-year-old is a gamer, and in the latest issue of The New Yorker, Baker attempts to connect with video gaming's appeal.
The writer played Halo 3: ODST, Uncharted 2: Among Thieves, Call of Duty: Modern Warfare 2, Assassin's Creed II, Left 4 Dead 2, Mass Effect 2 and Heavy Rain, among other titles. Baker doesn't dispute whether games are art or not, and he was able to draw a connection with his own childhood spent watching The Rifleman and the appeal of video games.
"The desire that it seems video game designers have to really pay homage to the real world thrills me," Baker says in The New Yorker podcast, "because it is very similar to my own desire to describe something in words."
Games aren't easy. They require an investment of time and patience. They speak a language of their own. The most refreshing thing is that Baker didn't invest that time and didn't learn the lingo to judge, but in hopes of understanding and ultimately appreciating.
Check out the podcast in the link below.