NHL 11 Will Sell You 93 Different Powerups

Sharp-eyed DLC watchers today spotted the month-early upload of more than 90 player attribute enhancements for NHL 11, offering three tiers of created-player boosts ranging from 80 to 160 Microsoft points.

It's further evidence of EA Sports' aggressive microtransaction strategy, in addition to the one-use "Online Pass" code that enables multiplayer for free if you bought the retail game yourself but costs $US10 if you snagged a used version.

July's NCAA Football 11 and next week's Madden NFL 11 all feature a menu of accelerators, principally for dynasty or franchise modes, that let you cut corners or get a leg up. They're all for single-player modes. In NHL 11's case, these are attribute gooses for created players, probably most useful for giving you a super-rookie right out of the gate in Be a Pro mode.

I covered the ethical dilemma of using performance enhancers in sports games back in this column. MLB 10 The Show would sell you "training points" but you were free to apply them as you liked. These are direct skill increases.

The DLC is available as I type this, so I guess you can go preorder it if you want? The boosts cover attributes like "skater acceleration", power and accuracy for two types of shots, deking and faceoff boosts, boosts for five varieties of goalie saves and plenty more. Or I guess you could just drive down the game difficulty and tune up the sliders to give you that easy win for free.

EA Adds 93 Create-a-Player Paid Boosts for NHL 11 [Multiplayergames.com]


Comments

    This sort of thing is going to ruin the videogame industry, slowly, over time. Its the same thing that disgusts me about FarmVille and RMT-issues in MMO games. The minute you are able to actually purchase an advantage with currency, you're not playing a 'game' anymore. Imagine if an NBA coach could walk out just before tip-off witha checkbook and buy 50 points--that is not a game.

      This is pretty much what the Melbourne Storm did!

    I don't like this. At all.

    I won't buy this and I was actually planning to, because of this.

    How the bloody hell does this promote a fair playing field???

    This seems a bit alarmist to me, did the writer and/or anyone commenting play NHL10?

    It was the same in it, there were a set of stat boosts which could be applied to certain types of gear you gave the player, you could buy the gear and the boost, but you could also unlock them by performing tasks, many of which would happen naturally over the course of playing Be A Pro.

    Others required achievement like efforts with such tasks as "play a game with every team in the Elitserien", the top Swedish Ice Hockey League, I believe every league actually unlocked a small collection of items for playing with every team in that league.

    So this DLC isn't some unfair advantage that people willing to invest more money get, those people simply get to take a shortcut.

    Also, regarding the included content that forces people buying secondhand games to pay some money to the developer, I personally don't mind it.

    Someone needs to tell the people buying secondhand games that, as far as the publisher is concerned, they may aswell be pirating it, either way another person plays the game without the publisher, and thus the production company getting any money at all.

    does this apply to the eashl too

    I played NHL 10, and 11

    This system is fine. Anything that you can buy in this game you can also unlock by playing the game.... Some are harder then others but nothing is too rediculous.

    Also these "boosts" are not a huge factor in the game. Your stats are out of 100, actually 99, and 99 is the highest of any stat.

    So yeah Say my guy has 94 wrist shot power and so does someone else. Well they bought the +5 wrist shot power boost (+5s are the highest) and now they have 99. They have a slight advantage but nothing that is game breaking.

    Mosts boosts can be unlocked on single player OR multiplayer as well as being bought.

    Ive had the game for a few weeks now and ive unlocked at least half of the boosts and boost slots. Most of the ones i need.

    So everyone complaining needs to actually play the game before they have an opinion on it. So what some 12 year old can use daddy's credit card and get a slight advantage early on. Im glad EA knows how to capitalize on it.

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