Dragon Age II on PC may be retaining its strategic combat mode, but there are other PC-specific features that won't be included in the game's sequel.
In an interview with French magazine Joystick, BioWare's Mike Laidlaw has revealed that the "Baldur's Gate" camera perspective available to PC owners in the first game won't be returning in the second game. According to a translation on the game's official forums, Laidlaw explains:
"For budgetary reasons, we focused our work on a 3rd person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view. With an aerial view [isometric]we should cover much more ground and so create other textures. Now, the game mainly sold on console, so we're going the way of the audience".
Also gone will be the modding toolkit included with the first game, though in this instance, no reason or explanation is given for its exclusion.
It's nice the sequel is coming out so soon after its predecessor, but these kind of exclusions won't go down well with the PC crowd very well at at all, particularly considering much of the love for Dragon Age on the platform was earned by including such PC-specific features as a "strategic" camera and toolset.