A New Halo Game Every Three Years Is Not Enough

Microsoft wants key entries in the Halo series to make their way to your Xbox 360 a little faster, increasing the frequency of the standard three-year cycle developer Bungie was known for. But just how frequent?

Phil Spencer, vice president of Microsoft Game Studios, tells Game Informer that "one Halo game every three years - which was kind of our old cadence - is probably not frequent enough." He's clearly not counting games like Ensemble's real-time strategy game Halo Wars and Halo: ODST, which broke the three year downtime between Halo video games in 2009.

But Spencer is also mindful of the milking of Microsoft's massive first-person shooter franchise. He looks to Call of Duty publisher Activision as an example for more frequent releases, which could mean more Halo games, delivered faster but maintaining an expected level of quality.

"Kudos to Activision because they've done a good job building a good game, continuing to release each year and I think the fans feel like it's a good thing that they do that," Spencer said. "I think there are some things to learn, some positives and some opportunities, in what they do with that. Obviously they've kept the quality extremely high which I think is important."

Series developer Bungie just turned in its last Halo game, with Microsoft's internal 343 Industries picking up where the team left off. We've heard just about zilch from either party on the next Halo game, but we're starting to expect we'll hear more about it soon.

Microsoft Wants More Frequent Halo Releases [Game Informer]


    Why do they want to kill all the big franchises with too many releases. Look at Guitar Hero, its now a joke, Activision want to kill Call Of Duty, and now Halo!

      GH is a joke cuz they can release what they offer in game as DLC IMO

    For the love of God, don't release Halo games every year.
    Activision killed 3 franchises by doing this:
    Tony Hawk- Dead
    Call of Duty- CoD2 was great, but now it's a complete joke of a franchise.
    Guitar Hero- Guitar Hero 2 and 3 were great, but it too is a complete joke of a franchise.

    I won't mind this so much if they do things differently with each entry, and not just focus on FPS Halo games.

    I can see downloadable singleplayer expansion packs (like ODST should of been) that build upon the game engine of a major release, like Reach. It would be cheaper to produce without the three year dev time.

    But a ful blown new release every year or 18 mths? Quality and polish will inevitably fall.

    And so the inevitable post-Bungie decline begins. I have to say I wasn't expecting it to be *quite* this soon, though.


    so more carbon copies then since most games change little to nothing without a decent life cycle in them

    And while my personal opinion is that halo has been on a downhill slope since they made a sequel to it

    It's sad to see they want to just destroy it

    I'm cool with a release every year as long as they're not all FPS games.

    A persistent game of some type that they could update with episodes would be ideal.

    The difference between Halo and CoD though is that CoD is a brand, a quality brand but still a brand, that can be slapped on any war time setting or story and it doesn't have to involve the last games 'universe' in any way.

    But the lore and universe of Halo is kind of important to tragic fanboys like me, it's why we love it. And we'll be super pissed if it's broken as a result of pushing games out the door.

    This is dissapointing. Imagine hoe the Halo team are feeling. Sequals Halo 2 and 3 are considered great because the team 'play it safe' and just deliver a badass, explosive thrilling ride for the gamer. That is what Halo is! BUT... if we where to get one every year it would loose its charm and we would become tired of it.
    It's sad that this franchise will also end the same fate as Zelda, Tony Hawk, Guitar Hero, COD.

    If they're looking at the activision model does that mean they will have multiple studios each putting out a game every two years?

      I guess the game quality will really depend on what developers Microsoft can get to build the new Halo games, I doubt they'll let a product like Halo, thier biggest cash cow take a dive. I mean, the formula of Halo isn't exactly complex, and most of universe is already established.

      They could simple go right to the start and make games about the first contact with the covie

    I just hope they don't feature games with Maste Chief in them. I love the Chief but his story is done and I don't want them screwing him up with sequels. They'd probably try and show his face or somthing.

    Possibly the worst thing they could do is consider Activision's business model. They've already run Guitar Hero/Tony Hawk/DJ Hero into the ground and already on-track with Modern Warfare.

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