What’s better than one person doing a review? A whole community! Now that you’ve had a whole weekend to smack zombies around in Dead Rising 2, we’d like to know what you think. Considering picking it up? This is the thread you need to see. Already played it? We need your thoughts below!
[imgclear] The first Dead Rising was said to be a game that, amid a horde of titles getting in on the zombie trend, did it right. It had its flaws. Saving, for one. And photo taking isn’t everyone’s cup o’ tea. But it got the feel of it right – whether you were dressing up in a polkadot dress, throwing CDs and wielding a giant foam hand, or just racing to the next objective.
Dead Rising 2 is a bit different. One could say it does it right again, but in a different way. Or perhaps the same way, but just on another level.
While on the GameArena podcast, it was mentioned to me that some players might not like the zombies constantly respawning – they might like an area to stay clear, once cleared. I put it down to what kind of gamer you are: if you like to accomplish objectives, then you’ll want to see the effects of your work. In this case, a sector devoid of undead.
But while one gamer sees getting rid of zombies as fun, another might believe the zombies are the fun. This is the gamer that doesn’t care what weapon kills zombies most effectively – the gamer that will spend a whole minute torturing one zombie, if it’s funny enough.
And Dead Rising 2 does seem to favour this silly side of slaying. The gamer that never wants these zombies to go away, because it’s too much fun testing out weapon combinations.
Do you think it caters to all manner of zombie fans? Could they have done anything better? What crazy combinations have you come up with?
And what of the rest of the game? Story, boss fights, all that craziness? Is it something you’d recommend to your fellow Kotakuers?