Music gaming seems to be heading in two distinctly different directions. Guitar Hero looks like it's shooting to capture a blend of fantasy gaming and rock, while games like Rock Band 3 and Power Gig are taking the ultra realistic path.
It's almost like what we've seen happen to racing and flight games. You've got your arcade titles and you've got your sims.
In this video we get a look at the development process behind Power Gig: Rise of the SixString. Specifically, Audio director Mashai Hasu talks about the process of note tracking and converting songs into game levels.
Power Gig hits this October for the PlayStation 3 and Xbox 360.