Mass Effect 2: Lair Of The Shadow Broker Micro-Review

Mass Effect 2: Lair Of The Shadow Broker Micro-Review
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Finally. Having gotten closer and closer with each subsequent piece of downloadable content, with Lair of the Shadow Broker BioWare has delivered Mass Effect 2 players some DLC that, if you’ve finished the game, has some real point to it.

With the exception of the recent Overlord pack, most pieces of ME2 downloadable content have been tailored more towards new or repeat players, with little incentive for those who have finished the game and put it to bed to return to the Normandy for a post-storyline mission.

That’s certainly been my biggest disappointment with most of the DLC thus far, but Lair of the Shadow Broker certainly takes care of that particular gripe.


Canon! – Previous DLC packs have felt tacked on, not really fitting into the larger adventures you’ve been taking part in. This one, however, fits snugly within the established story and events of both Mass Effect games.

Settle In – Lair is not only the longest piece of DLC thus far, taking me around two hours to finish, it’s also the most interesting, spanning a variety of unique locations. I could have spent all day wandering around the finale’s maps.

Step On It, Shepard! – There’s a car chase. A flying car chase, through the skyscrapers of Illium. It’s short, and simple, but it’s also great fun.

If, like me, you’ve been slightly disappointed with Mass Effect 2’s DLC to date, don’t tar Lair of the Shadow Broker with the same brush. It fits into the larger storyline, has a lasting impact on two primary characters and with plenty to do and see in two hours is even good value for money.

Just don’t expect to do much chit-chat or puzzle solving. This one’s all about shooting things.

Lair of the Shadow Broker was developer by BioWare and published by Electronic Arts for the Xbox 360 and PC. Retails for 800 Microsoft points. A copy of the content was given to us by the publisher for reviewing purposes. Played pack to completion.

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  • I agree that story wise, some of the ME2 DLC felt tacked on, but in my opinion, Bioware have improved on their DLC quality since the first Mass Effect by an order of magnitude.

    I also like that each peice if DLC for ME2 has introduced a new gameplay element – The tank for Firewalker, the stealth/heist aspect of Kasumi, the hub-world kinda thing they did with Overlord (which had an awesome ending BTW) and lastly, the car chase in Shadow-broker.

    The thing that irked me a little with Lair of the Shadow Broker however (MINOR SPOILER) was how after resurecting my Shepards relationship with Liara, it pretty much disregarded the fact that my Shepard was ALSO involved in a romantic relationship with Jack. After the end of Lair of the shadow broker, I specifically went down to speak to Jack, and then invited her up to the captains deck, and it was as if Liara had never been aboard…

  • I’d disagree with the chit-chat comment here. Some of the banter, particularly during the chase, is pure gold. It helps to make this DLC a must for any ME fan.

  • Nevermind all the hilarious insights you get into the rest of the characters if you take the time to read what Liara gets you at the end. My favourites were Tali’s, Legion’s and the Illusive Man’s. And did anyone else hear the comment Shepard makes about Omni-gel? I laughed out loud at that.

  • @Milly: That was so awesome! The fanservice to players of the first game was great. Even the small things like Admiral Hackett’s dossier made me laugh.

    I liked Lair of the Shadow Broker for its obvious quality and fun, as well as the new gameplay features (Illium car chase) and integration with the rest of the storyline. Small things, like different dialogue depending on your choices in previous games, really made the game feel well designed and clever – and it was obvious that the standards of cinematics had improved a lot.

    Now awaiting some more DLC – hopefully with Kaidan/Ashley and a chance to re-romance. 🙂

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