Sony Doesn't Think Buttons Are Replaceable

Richard Marks has an impressive resume: He has created the EyeToy, the PlayStation Eye and the PlayStation Move. He also likes buttons.

"Buttons are irreplaceable as an input device," Marks tells Edge Magazine. "Too many buttons are overwhelming, but one single action button is very powerful feeling."

Continuing, Marks adds, "For core games you really do need a set of buttons to quickly choose things. Trying to replace buttons with gestures doesn't work very well."

This fall, the PlayStation Move is going head-to-head with Microsoft's Kinect. The Move has buttons. The Kinect does not.

Designing PlayStation Move [Edge via CVG]


Comments

    Unless there is a way of using our mind as an input device, he may be onto something...

    and he wrote and performed hits such as "Right here waiting".

    Yeah, I bet he has never heard that joke before.

    He would be an expert on why buttons rule gaming, given that he was the first to do accessible motion controlling without buttons.

      Yes, your right. Thats probably why hes gone back to having buttons with the Move.

      Nobody understands better than him how horribly broken the eye toy was :P

    There is nothing stopping people/developers using standard xbox controllers with kinect (or the big button controller) without resorting to move tactic of different configs for different games.

    Whilst Microsoft are bitching about kinect shooters.
    Sony is still encouraging button mashing goodness.. in motion form.

    Still can't get over Moves suggestive design =/

    I prefer buttons, my wife prefers the stylus.

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