Steel Battalion Triumphantly Returns With A Different Sort Of Custom Controller

Steel Battalion Triumphantly Returns With A Different Sort Of Custom Controller
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During Microsoft’s Tokyo Game Show press conference this morning, Capcom’s Keiji Inafune took the stage to introduce the world to Steel Battalion: Heavy armour for Kinect, a new interpretation of the classic game with the extremely expensive controller.

I can’t believe McWhertor was right, but there it is in our E3 2010 predictions post: “Steel Battalion is revealed as Capcom’s core Natal game.” We all laughed and laughed, and now Capcom and From Software make the rest of us look silly with this new version of the mech game so complicated it required its own complicated and costly controller to play.

Capcom and From Software are collaborating on the new title, which is set in a 2082 without computers, which explains the gritty, World War II style.

Inafune was light on the details, but since this is a Microsoft Kinect game, we’re guessing that this time around you’ll be taking on the role of the unwieldy, expensive controller.

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