Valve Figured Microsoft Would Fix The Xbox Live 'Train Wreck'

In an interview with PC Gamer, Valve's Gabe Newell discusses the lack of updates for the Xbox 360 version of Team Fortress 2, saying the team figured Microsoft would fix the "train wreck" that is Xbox Live's downloadable content rules.

Putting your faith in Microsoft to change its rules seems like a losing strategy, and in the case of Valve's Team Fortress 2 for the Xbox 360, it certainly was. Discussing some of the developer's failures over the years in an interview that included project manager Erik Johnson and marketing director Doug Lombardi, Newell explains that Valve felt Microsoft's rules regarding how often downloadable content can be offered and how much can be distributed for free were "untenable".

We thought that there would be something that would emerge, because we figured it was a sort of untenable… "Oh yeah, we understand that these are the rules now, but it's such a train wreck that something will have to change."

That something did not change, resulting in a PC version of Team Fortress 2 that's evolved far beyond the release for Microsoft's consoles.

During the same interview, Newell commented on the PlayStation 3, which will be on the receiving end of a Steamworks-enabled Portal 2 next year, following a surprise appearance by Valve's managing director at Sony's E3 2010 press conference.

That's why we're really happy with the current situation with the PS3… We're solving it now in a way that is going to work for our customers, rather than assuming something is going to emerge later that will allow us to fix this.

Interview: Valve on 13 things they've failed at [PC Gamer via Destructoid - Thanks Lonewanderer!]


    When you get a spare moment, Gabe, a L4D 1&2 bundle for PS3 would be nice...


      LMAO Spot on!

    They are just going to make half life 3 lol, Episode 3 is a lie, like the cake.

      Derek Smart told me Gearbox Software is developing Episode 3 now.

      i've said it before, i'll say it again-

      the cake is not a lie. it is in the basement with the weighted companion cube and the GLaDOS modules.

    The whole Xbox TF2 debacle is the biggest reason to hate MS. Here you have Valve, who want to give away a huge chunk of content absolutely free, and MS is INSISTING they charge their loyal fanbase for it. It's almost comic book villain-esque.

    However, I don't think it would have made too much of a difference anyway. TF2 is broken on consoles. The heavy, engineer, and pyro reign supreme, and this would only worsen with Natascha, the Backburner and the ability to move sentry guns. TF2 was designed for the precision of mouse and keyboard, something a control pad just isn't going to cut.

      Something about this whole fight between Valve and Microsoft seems a bit weird to me - I've had plenty of 360 games that have free DLC (Saints Row, Street Fighter IV, Gears of War, even the new MNC will have free content) so to say they don't allow free updates is kinda misleading - what they wouldn't allow would be the 128 or whatever TF2 updates - I mean that's just excessive for people.

      What I thought they would do (and I do play TF2 on the 360) was bundle up the updates once they had finished all the classes (which they have now done) and put them in one update (or maybe two one for the maps and the other for the weapons) and then it's done, but it seems like they have no intention of updating the xbox version - it's just an advertisement (or a demo) for the Steam version - too bad I can't stomach playing with a keyboard I guess.

        Yeah it seems that even if Microsoft wouldn't let them do all of these updates for free, they could have released a pack that was just a bundle of all the updates and charge the minimum fee for it. What are they thinking, that they're taking the high ground by refusing to release anything rather than charge for it, until Microsoft will change their ways. Meanwhile the audience is the one who pays, if not with their money this way, than by not being able to play a much better game.

          In my Xbox download queue right now is a 500MB update for Monday Night Combat and a 1.6GB update for Battlefield Bad Company 2 - both of them are FREE - in fact that's Battlefield's Second free DLC - it makes you wonder what Valve's problem is really

    Wasn't MS's framework origionally designed to stop developers implementing a ship and patch mindset on their console?

    Which is why Two Worlds was rooted...

    I approve of Microsoft in this instance.

    More L4D1 DLC!

    "Half-Life 2 : Episode 3" :

    The NEW Duke Nukem Forever.

      The difference is Duke Nukem Forever will actually get released.

    Everytime someone makes a fat joke about Gabe, he delays Episode 3 by another 3 months.

    You don't keep house and I'm a slob
    You're freakin' out 'cause I can't hold a job
    We don't update our blogs

    -Love, Microsoft.

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